YouTube Streamer/Retro gamer and PC gamer Pokémon Collector GET 10% OFF Castlemania Games and Rondo Products USE CODE : ALEX13MOD

Joined November 2014
Level up your gaming setup with premium gear from Castlemaniagames.com! From retro mods to the latest accessories, find exactly what you need to play better. Use code ALEX13MOD at checkout for 10% OFF most items. Shop today!
1
1
2
248
RESIDENT EVIL 2 Saturn V1.7 OUT NOW!! patreon.com/posts/173401002?… – at South Amboy, NJ
8
Alexander Miranda retweeted
🚨 BREAKING 🚨 Chandler Riggs talked to ScreenRant about Biohazard, his live-action ResidentEvil 7 fan film 🎬 "We stayed pretty one-to-one to the game. I think it was trying to find ways that we could elevate all these sequences."
2
14
3
59
2,794
メガドライブの大名作『ソニック・ザ・ヘッジホッグ』が、ゲームボーイカラーに勝手移植!! 本作は、グラフィックを50%に縮小することでGBCの画面で再現に成功した上に、全7ゾーン、ボス戦、スペシャルステージに加え、BGM19曲やスピンダッシュまで収録した意欲作だッッ!! haroldo-ok.itch.io/sonic-md-…
10
95
4
538
13,402
Alexander Miranda retweeted
Yes, your order is in the queue and we’re going as fast as we can. If you need to update your address please let us know.
7
7
84
3,627
Alexander Miranda retweeted
RESIDENT EVIL 1 REMAKE YA SE PUEDE JUGAR EN COOPERATIVO ONLINE 🔥 El modder Smexy ha lanzado un mod que permite jugar online a Resident Evil 1 Remake con otro jugador en PC. Los personajes disponibles son Jill, Chris, Barry y Rebecca, pudiendo formar diferentes parejas. ▫️ Explorar juntos o por separado. ▫️ Enfrentarse a enemigos y jefes en equipo. ▫️ Reanimar al compañero cuando cae. ▫️ Compartir objetos y curar al compañero. ▫️ Resolver puzles de manera cooperativa. ▫️ Invitar a otro jugador mediante Steam. ▫️ Elegir la dificultad. ▫️ Saltar las animaciones de las puertas. Además, Smexy ofrece la posibilidad de jugar en solitario con personajes acompañantes controlados por IA.
67
976
143
10,323
335,165
Alexander Miranda retweeted
The halo Wii port finally reaches 30fps!Thanks to @gingerbeardman for pointing me the right direction. I made fog rendering cheaper, pushed more ai stuff to mem1, and made the GPU async with CPU! (adds latency sadly) We finally meet or exceed Xbox!
22
85
1
697
13,302
Alexander Miranda retweeted
🚨 RESIDENT EVIL OUTBREAK 1 & 2 ARE PLAYABLE IN YOUR BROWSER! 🧟 🔥 The legendary PS2 survival-horror games return with ONLINE MULTIPLAYER — directly in your web browser, with no downloads or installation! ✅ Both Outbreak games playable! ✅ Online co-op with up to 4 players ✅ Keyboard & controller support ✅ Enhanced resolution & local saves ⚠️ Unofficial fan project. Performance varies by browser and device. 🎮 Play here: 🔗 outbreakweb.com/ 🌐 Discover more PC ports, recompilations and fan projects: 🔗thegamingemporium.com #ResidentEvil #Outbreak #BrowserGaming
3
97
6
710
19,097
Alexander Miranda retweeted
El modder @depmifyprojects está desarrollando Resident Evil: Shattered, un mod que ya permite jugar al primer Resident Evil en cooperativo. El proyecto incluye: ▫️ La campaña completa de Jill junto a Barry. ▫️ Cooperativo online y pantalla dividida. ▫️ Zombis de Resident Evil 2. ▫️ Armas y mecánica de esquiva de Resident Evil 3. ▫️ Apariciones de Mr. X y Nemesis. ▫️ Modos Versus y Tyrant Battle, este último permite controlar al Tyrant. ▫️ Modo Acoso, donde Mr. X y Nemesis persiguen a los jugadores sin descanso y vuelven a levantarse tras ser derribados. Además, el creador ha anunciado que la próxima actualización 0.1.7 permitirá jugar hasta 4 jugadores.
14
134
15
905
45,481
Alexander Miranda retweeted
Chandler Riggs' RE7 Biohazard now officially has a higher rating than Zach Cregger's Resident Evil and the entire franchise • #1: Biohazard - 8.3/10 • #2 Resident Evil (2026) - 7.6/10 • #3 Resident Evil (2002) - 6.6/10 (via @IMDb)
103
355
138
6,519
318,022
Alexander Miranda retweeted
New Cyberpunk 2077 Update coming on 10/22, lots of updates here including DLSS 4.5 support with 6X MFG (or Dynamic) and a whole lot more cyberpunk.net/en/news/52120/…
6
5
143
6,238
HUGE: Someone is porting RE2 to the Nintendo DS! What unique features would you have wanted to see on this unique port? ⬇️
17
84
16
714
21,471
Alexander Miranda retweeted
A demo for GRIP 2 is out on Steam which is a spiritual successor to Rollcage! Loved that game. Also supports DLSS 4.5 SR with overrides 😀
2
3
19
2,173
Alexander Miranda retweeted
Hooooooly SHIT. I just came home to Lamb2k1 taking us from slideshow to PLAYABLE AND FUCKING GORGEOUS with his upcoming port of Resident Evil 4 to the Sega Dreamcast!!! GAAAAINZ!! Here's a direct hardware capture of me playing through to the starting cabin with the first enemy encounter... with settings enabled for high visual fidelity, such as 2x horizontal FSAA and far draw distance. Evidently Lamb2k1 and his audacious little clankers have been busy AF, starting with him telling them to redo all of the renderer and math in the port to use my SH4ZAM library to the fullest... which is funny, cuz I just made a few more micro gainz that I have yet to push for some of these commonly used matrix routines! BUT additionally, he's done some voodo such as: 1) Leveraging a special Katana-like "chunking" model format for the rooms. 2) Precomputing a lot of things up-front for room AI. 3) Culling WAY more aggressively than the GC or PS2 versions were doing. 4) Leon's jacket doesn't update as frequently anymore... lmao! There's still a LONG ways to go, and it slows down plenty under load, but... WHOAH.
55
105
13
797
34,584
超名機「ファミコン」に、あの『DOOM』が勝手移植!! 本作は、ファミコンで一人称視点の3D描画を実現し、敵のアニメーションや攻撃、プレイヤーの撃破まで再現した作品。 現在は開発中で、最初のステージのみのプレビュー版が公開されているンだッッ!! nancygold.itch.io/doom-nes
19
167
22
819
33,262
Alexander Miranda retweeted
Here is 24 Minutes of Gameplay of Halo: Dreamcast Evolved on the Pillar of Autumn mission and a bit of Halo level exploration after showing the detail mapping in real-time.
48
175
27
1,221
74,400
Alexander Miranda retweeted
I don't even know wtf happened, man... I swore I wouldn't get sucked into any of these vibed-up, fully AI-based Sega Dreamcast ports that have been popping up everywhere, all of a sudden... ...but here I am, 6+ hours deep into mapping the matrix skinning and TnL math from Lamb2k's Resident Evil 4 port from Gamecube-targeted routines to SH4ZAM, my accelerated math library for the Sega Dreamcast's SH4 CPU. The prospect of one of my all-time favorite games coming to my all-time favorite console has given me the courage to wade through this Clanker-generated hellish nightmare of AI slop code in search of GAINZ for our little white box. THANK GOD I added first-class support for 3x4 transform matrices to SH4ZAM's XMTRX API, including loading, saving, and operating on their transposes... because of course, the Dreamcast is chad 4x4 column-major at the HW-level, while the Lamecube loved 3x4 row-major matrices... ...as you can see from this direct hardware capture, the game already looks absolutely stunning at the Dreamcast's beautiful and crisp 480p with 2x horizontal FSAA enabled, but... the real question is now HOW IS IT GOING TO RUN IN THE END? NO CLUE, because I'm still trying to get a grasp on just how well the AI optimized the port, given that portions of the code look like absolute dog-shit, totally ignoring the vector instructions on the SH4 FPU for critical-path math... but at the same time, from what I can gather from the clusterfuck that is the renderer, the actual vertex submission code is quite efficient... So I really can't say precisely just how much room is left for GAINZ here just yet, tbh. The port is DEFINITELY extremely CPU-bound atm, but we'll just have to see where this one takes us!
81
93
5
1,255
44,242
Alexander Miranda retweeted
Eyes🚨SteamDB backend updates hint that a Silent Hill 2: Born from a Wish story expansion may be on the way: -Stats schema update was added on the game's 2nd anniversary. -Usually signals an upcoming major patch with new content and achievements. Info from @Rashmunchel
37
151
48
1,879
51,835
Alexander Miranda retweeted
GOD OF WAR 3 REMASTERED ESTÁ RODANDO LINDAMENTE NO XBOX SERIES KKKKKKKKKKKKKKK Cosmo, responsável pelo port, mostrou uma primeira demonstração dia 14/10 e hj o game já roda muito melhor mostrando um progresso surreal. Ele está preparando a primeira build para o lançamento!
38
101
22
2,253
59,495
Alexander Miranda retweeted
🎬 Chandler Riggs is ready to expand his Resident Evil 7 fan film with Constantin Film. "I'd really love to, but the amount of time, resources, and energy it took for this, with so much money out of my own pocket and not being able to make any money back on it, makes it tough to justify doing it again. That being said, if Constantin ever wanted to expand this in any way in an official capacity, of course I'm down. I do feel though that the way to do RE7 and RE8 right would be a 2-season series, something like 6-ish episodes each. It wouldn't need an insane Marvel-level budget to do it right, but RE7 would be really tough to do in a 90-minute film, if you're doing it how I did my short." (via: Reddit AMA r/ResidentEvil)
34
184
34
1,947
63,969
NEW video is LIVE! This week I restore an Atari Jaguar and load it up with modern upgrades. For a console that flopped this bad, the modding community has given it some incredible support! 👉 youtu.be/7JGbhnN1lcY Thanks to @luzooki + @PCBWayOfficial for sponsoring the video
2
12
87
3,666