@cgingold

Author of Building SimCity (https://xitter.cf/t.co/bT4uSkp6eY); Made @EarthPrimer, designed Spore Creature Creator; PhD from @UCSC.

Oakland
Joined December 2010
🤩🫠🙏
Brief book report: BUILDING SIM CITY: How to Put the World in a Machine, by Chaim Gingold, is an exhilarating read. It is one of the best origin stories ever told and the best account I've seen of how innovation actually occurs in computerdom. 🧵
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A little less than a year ago, I began working on something I felt was truly unique. Today it launches🧵
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Our world is defined by emergent properties that can only be explored through simulation, yet the modern era hasn't integrated the deep philosophical challenges this poses: we need multiple approaches; prediction is necessary but insufficient; no one story is enough... (4/n)
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for the @LAReviewofBooks, I wrote about @cgingold's Building SimCity (a remarkable work of software history!), videogames as an art form, and what happens when Silicon Valley tries to play IRL SimCity…aka the controversial Californian Forever project 🌁🛠️
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Chaim Gingold retweeted
Replying to @cgingold
@cgingold A friend of mine lived next door to Will Wright, so I went to visit. On the left is Yoneda Takashi, a legend in the Japanese gaming world, next to him is digital artist Mimura Chie, and on the far right is me. The photographer of the three of us and our neighbor is Ikeda Tomoya, who drew the flying toaster, and they are all members of the Enzan-Hoshigumi team, which has been developing Macintosh apps in Japan since 1985. xitter.cf/haeckel/status/1796353…
Replying to @mactechlab
大好きなゲームでした。1990年に米国オークランドの池田友也氏を訪問したら、隣に作者のウィルさんが住んでいました。ということでご自宅にお邪魔しました。池田さん撮影の写真です
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Chaim Gingold retweeted
Live on the free feed: @ubersaurus and author @cgingold get into the nitty gritty of SimCity retronauts.com/article/2304/…
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Had fun talking with @arbesman about Maxis, SimCity, and the history of computing on this podcast!
How did Cold War nuclear game theory developed at MIT in the 1950s and 1960s ultimately transform video games in the 1980s and 1990s? It’s the story of SimCity, inspired by 📖 “Building SimCity: How to Put the World in a Machine” 🧵
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Chaim Gingold retweeted
How did Cold War nuclear game theory developed at MIT in the 1950s and 1960s ultimately transform video games in the 1980s and 1990s? It’s the story of SimCity, inspired by 📖 “Building SimCity: How to Put the World in a Machine” 🧵
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