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Imagine amazing experiences. Created by you. Made in Unreal Editor for Fortnite (UEFN) and Fortnite Creative Toolset. Follow @FortniteStatus for service updates

Joined October 2019
Photo by Fortnite Developers (@FNCreate)Photo by Fortnite Developers (@FNCreate)Photo by Fortnite Developers (@FNCreate)Photo by Fortnite Developers (@FNCreate)Photo by Fortnite Developers (@FNCreate)Photo by Fortnite Developers (@FNCreate)Photo by Fortnite Developers (@FNCreate)Photo by Fortnite Developers (@FNCreate)Photo by Fortnite Developers (@FNCreate)Photo by Fortnite Developers (@FNCreate)
Starting today, players will begin seeing the redesigned Discover. If you don't see it yet, you will, as we roll out the new version over the coming weeks. Reminder: New Discover image assets will be required to publish or update an island starting Oct 22. Get ready by uploading yours in the Creator Portal. fn.gg/uefn-thumbs
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Big ideas don't always need big teams. 💡 Introducing our UEFN Fundamentals series! In our first lesson, @filmzadanas explores the skills and mindset behind building, publishing, and growing as a solo developer. Start learning: youtu.be/aIPgqIL7T1w
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Growing your PCG skills? 🌱 This tutorial has you covered 👇
I finally got the chance to try out PCG ( Procedural Content Generation ) in #UEFN and it's pretty useful! You can create entire environments really fast! I've made a tutorial for it if anyone is interested youtu.be/W4bHtetmL_8?si=XjBM…
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Your next build is going to be a-maize-ing. 🌽 Frenzy Fields prefabs and galleries are now available in UEFN.
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Still on your to-do list? 👀 Applications for the UEFN Professional Bootcamp close tomorrow. Be sure to get yours in!
As the road to UE6 continues, we want to make sure you're learning all you need to know about UEFN 🧑‍🏫 There's still time to apply for the UEFN Professional Bootcamp. So, apply today: epic.gm/uefn-professional-bo…
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Want to give your players something to work toward? @TrickTyger breaks down the quest system, from tracking to progress updates. Check out the full tutorial 👉 youtu.be/2nOGuVZitj8
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Slow Verse code slowing down your island? 🐌 Learn how to use Verse Insights to track down performance issues, pinpoint the code causing lag, and fix it. Watch the full tutorial: youtu.be/c8QJG-7OnHo
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Big ideas. Fresh perspectives. Five Fortnite islands. 🏝️ Join Dan and @ImmatureGamer as they explore student-built islands and chat about lessons learned building in UEFN. 📅: Nov 3 at 2 PM ET 🔔: fn.gg/uefn-bootcamp-live
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New in Creator Portal: rejection explanations can now include a gameplay video, flagged image previews, playable audio files, and the thumbnail we reviewed, so you can find and fix issues faster. More updates to make moderation decisions clearer are on the way. Learn more: fn.gg/fne-mod-faq
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How do you bring a music artist's vision into Fortnite? 🎤 See how @SoWhenStudio brought Poppy Secret Run's characters to life, and explore how the team turns music into playable experiences. Catch up on the full stream: fn.gg/uefn-sowhen
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A little randomness can generate some pretty wild results 🎲
UEFN Procedural Content Generation is so cool! Here's a demo of a Scene Graph-based PCG graph with some transform randomization. Took a while for me to understand the nodes but I got it now!
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Did somebody say giant raptors? 🦖 Scene Graph wildlife is now available in Experimental in UEFN. Give it a try and let us know how you're using it!
It's not in v43.00's UEFN patch notes but you can make SCENE GRAPH WILDLIFE now if you enable the experimental setting! Make them real big, change materials, attach VFX or sounds. It's all the scene graph features. You spawn them in by either placing them or spawning them as you would an normal scene graph entity through verse. #uefn #fortnite
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Less guessing. More debugging. 🐞 See how UEFN MCP can help you find what's slowing down your island, fix it, and verify the results. Check out the full walkthrough: youtu.be/mQZNVuf4OU8
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Think big! 🌎 v43.00 is here: 🌲 Procedural Content Generation 🔌 More MCP tools for UEFN workflows 🎯 Custom quests with Progression API There’s more to explore! Full notes: fn.gg/v43-00-fne
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Happy Halloween! 🎃 In the mood for a good scare? 👻 Which spooky islands are you playing in Fortnite to get into the Halloween spirit? Drop your favorites below! 👇
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Jumping into the weekend with a little rhythm 🎶 These beats are seriously catchy!
Jump to the beat. Don't miss.🎵 KUBO BEAT is live in Fortnite. 7 original songs, from an easy warm-up to 160 BPM. Can you hit every beat? Play: 3674-9317-9409 fortnite.com/@cobaltstudios/… GhostUEP x @CobaltStudiosFN #Fortnite #UEFN #FortniteCreative #KuboBeat @FNCreate
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Sharing feedback on UEFN, Verse, and Creator Portal just got easier. A new dedicated feedback form is live on the Epic Developer Community forums. Submit suggestions, upvote feedback from other developers, and track updates from our team. 🔗: fn.gg/uefn-feedback
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The new feedback form also makes it easier for our teams to track your issues, and gives you better visibility in their status once we track them. Here’s how it works: Once a post gets enough upvotes, it’s logged as a ticket for our internal teams. From there, every status change posts an automatic update to the forum thread, so you can see where it stands. Upvote what matters to you, and if you have a previously submitted issue you want to track, resubmit it in the new form.
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Looking to expand your game development skills? 🛠️ Join our free UEFN Professional Bootcamp to explore UEFN and Verse, learn from industry experts, and build your own playable Fortnite island. Applications close November 6: epic.gm/uefn-professional-bo…
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Your next “what if…” could be a $50K idea. 👀
You could win $50K in this year’s Epic AI MegaJam 🛠️ Four days to build Nov 12 - 15 🧑‍💻 Develop alone or assemble a team ❓ Theme reveal November 11 Sign up today! epic.gm/epic-ai-megajam-2026
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Track your island’s performance across platforms and Fortnite servers with new dashboards on client crashes, hitch rates, CPU usage, and more. Spot stability and performance issues earlier, correlate them with releases, and use UEFN's profiling tooling to tune up your island. 🔍 Find it under Projects > Technical: fn.gg/fne-tech-perform
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