End-to-end creative automation for performance-driven entertainment brands. Scale UA & LiveOps production. Test more. Move faster.

San Francisco
Joined February 2021
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Our Photoshop plugin Short is popping off on YouTube 👀 Generate + edit with your LoRAs inside PS — select, prompt, keep painting. No tab-hopping. Free plugin: layer.ai/integrations/photos…
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Kling 4 has been out on Layer since last Friday. In case you missed it, here's one amazing way to use it: animate a quick grey blockout, make two concept images, and give all three to Kling 4. It keeps the run, the jumps and the camera, and finishes the shot in one take.
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How we did it: 1. a 15 s blockout clip, animated in Blender 2. a hero image and a world image, made in Layer 3. Kling 4 in Layer, with the clip as a reference video and the images as reference images. Try it: bit.ly/4zVGTeV
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We took one concept image all the way to a 3D character with a rig and fingers, then picked moves for it from the animation libraries. Tripo and Meshy now run directly in Layer, and each 3D job runs on the model built for it.
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In case you missed it, Layer works inside Adobe Photoshop. Pick a ratio and Reframe fills the new space, landing the result as its own layer above your original key art.
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Create tile in Layer draws isometric and hex game tiles on a fixed grid with one footprint and one light, so a whole set sits together in your engine, and you can export it as a tileset for Godot, Unity or Tiled.
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With Playable Generator you can see your playable move before it's built. It shows concept clips of the game in motion, you approve the art, and then it builds the real playable you just watched.
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Every Blender artist deletes the default cube first. We turned it into a whole game scene instead, with Layer for Blender: concept art from the viewport, a real mesh, parts, a PBR material, a sky and a rigged, animated hero, all from one panel inside Blender.
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One playable. 24 versions. New squad, new world, harder level, new CTA: every playable made in Layer comes with Tweaks. Already shipping one? Upload it and make it tweakable. Save each version and export it for the network you test on. #PlayableAds
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Introducing the Layer Creator Network. Post what you make with Layer. Get Creative Units every month. Three tiers, from 3,000 to 17,000 Creative Units a month. No follower minimum to start. #AIArt #CreatorEconomy
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Every asset. On brand. Meet Brand Kit in Layer. Add your logo, character, palette and fonts once, then ask the Layer agent for a launch campaign: social posts, billboards, video ads and 3D assets. Shown on Mochi Rush, an example game we made.
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Every genre. One agent. Describe your game, get a playable ad. EZ Try it yourself: bit.ly/4AVsNeX
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