The Locally Sourced Harvest Bundle is live and it includes our game and a bunch of other awesome #Michigan made games!
itch.io/b/379/locally-source…
#gamedev #indiegamedev
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Tonight we'll be at the Michigan Creative Expo! #gamedev #IndieGameDev #GrandRapids eventbrite.com/e/michigan-cr… Come out and kill some bugs!
End of the Line retweeted
Tomorrow we'll be heading to the Michigan Creative Expo in #GrandRapids where we'll be showing off @playEotL and @GamedevGR stuff. Come check out our game and a whole bunch of other very creative Michigan people! #IndieGameDev #gamedev eventbrite.com/e/michigan-cr…
End of the Line retweeted
We love your game and your button!
Had an awesome time at #LTUX this last weekend. Tons of amazing feedback that we're eager to dig into. #gamedev #IndieGameDev
Had an awesome time at #LTUX this last weekend. Tons of amazing feedback that we're eager to dig into. #gamedev #IndieGameDev
We're still iterating on art and design aesthetics but we have an objective system incoming! #gamedev
Spent some time modeling today, trying to figure out what we're going to do for the train engine. #gamedev #gamedevelopment #indiedev
Weapon swapping! This was a lot more involved than I thought it would be. #indiedev #gamedev #gamedevelopment
After a stint with the flu, back into it! The aiming system is working quite well now. #gamedev #gamedevelopment #indiedev
Still pretty rough around the edges but now the train will be able to go around corners! youtube.com/watch?v=iaJBp9PD… #gamedev
We have multiplayer networking! Still really early, but looking to have our demo from GDEX fully networked up by the end of the month. #gamedev















