Mike Capozzi | PozziSoft Games (@PozziSoft) header
Mike Capozzi | PozziSoft Games (@PozziSoft) profile picture

Solo #IndieGameDev, #YouTuber / Father of Younglings/ Seeker of time! Creator of Mystic Hammer! Follow my #GameDev journey on Youtube or at https://teapaw.org/t.co/DW9fHgGCJE!

Joined November 2019
Photo by Mike Capozzi | PozziSoft Games (@PozziSoft)Photo by Mike Capozzi | PozziSoft Games (@PozziSoft)Photo by Mike Capozzi | PozziSoft Games (@PozziSoft)Photo by Mike Capozzi | PozziSoft Games (@PozziSoft)Photo by Mike Capozzi | PozziSoft Games (@PozziSoft)Photo by Mike Capozzi | PozziSoft Games (@PozziSoft)Photo by Mike Capozzi | PozziSoft Games (@PozziSoft)Photo by Mike Capozzi | PozziSoft Games (@PozziSoft)Photo by Mike Capozzi | PozziSoft Games (@PozziSoft)
After 2 years, Mystic Hammer is now Cross Platform! It's like Plants vs Zombies mixed with RPG elements! R/T, downloads, ratings💕GREATLY💕 appreciated! iPhone/iPad: apps.apple.com/app/id1549691… Android: play.google.com/store/apps/d… Steam: store.steampowered.com/app/1… #indiegame #indiedev
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Cmon #Unity / #unity3d! I was just about to give game 2 a go on unity. This won't be fun for games with low price tag and on steam where it's possible you dont hit $100 for a check, but you'll owe Unity money for installs? 😬 Also no more offline dev? gamedeveloper.com/business/u…
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I can't see this going well for indie devs. (Or any devs. Hearthstone comes to mind...people install and uninstall a lot) Also the offline thing is not a huge deal, but it was nice to be able to open the laptop on vaca in an area without wifi and do some game dev.
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Yes! This happened to me in Mystic Hammer. Towards the middle and then end, there are story cutscenes and you unlock more fun complex characters. I always felt I needed to revisit levels 1 to 10 or 20. When I finally did so, I instead focused on new player 3x0erience and tutorial
One of the problems with making indie games is that sometimes your skill set improves before you finish making a game and then you get trapped in the loop of what should you redo before finishing it.
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Hello everyone! I know it's been a while, but went back to #unity3d to follow an amazing #indiegames tutorial by @UnityCodeMonkey that taught me to think different (Events). Check out my little playthrough of Kitchen Chaos! Let's make some burgers! 👇👇👇 youtu.be/dg0SrR9s590
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How cool is this? Wishing the best of luck for this to succeed!
Hi, I'm Thomas - a stay at home dad making a VR game based on the drawings of his kid, who is on the #autism spectrum. I'm hoping to donate part of the proceeds to Autism Awareness & Acceptance. We have merch here: ko-fi.com/s/bf9bfcf0ea & Kofi here: ko-fi.com/fletcherstudios
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Inspiring tbh! GJ!
I began gamedev without programming experience, made a text-based MMORPG with: - no framework - no library - no engine Just raw HTML, PHP, MySQL. Tons of spaghetti code. Released in 6 months and made a living from it for over 2 years. Don't overthink it, just get things done!
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Wow! ChatGPT hasn't ever been like this to me. Only been helpful with coding tips. Did Microsoft add some extra "bing flavor" on top of it that makes it worse? Or am I just not asking it enough about movies?
My new favorite thing - Bing's new ChatGPT bot argues with a user, gaslights them about the current year being 2022, says their phone might have a virus, and says "You have not been a good user" Why? Because the person asked where Avatar 2 is showing nearby
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Was getting ready for the speech again this yr to accountant of "Technically game made money, but Steam holds it till $100!" . But at the buzzer in Dec, one came in! 😅
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Looking back on it now, there were some silly thoughts I had about game dev. One was "Don't show the cool cinematic so it doesnt spoil anything". An age old one is "Dont show it yet, some1 can steal your idea!". Idea < execution!! What is your silly game dev thought?
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What is up Twitter? I have to get over the weird feeling that I need to be developing a game to use Twitter. I should just be around instead of lurking! So here I am, not currently making a game! I have been wanting to post some of the story clips from mystic Hammer. Maybe soon!
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Well, that animation from Mixamo didn't import well 🤣 #chickenlegs
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I have to say, it is nice to be on the other side of the steam wish list working out! I got a reminder in my email that this game was available and it was an instant purchase! Congratulations! This is inspiring!
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So true, lol! Living this now!
Really... Small... Project... Credit - u/Norci #GameDev #IndieGameDev #IndieDev #Meme
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Unreal 5 Simple Shooter: Finished! Come check out this walk-through of the level! Learned a TON! Now to decide on Game 2 or one more genre tutorial! @GameDevTV #gamedev #indiedev #UnrealEngine5 #UnrealEngine #indiegames More: youtu.be/MOyYzhg83tE
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Today I learned about Custom Blueprint Task Services/Decorators inside an AI Behavior Tree.🤯 Yesterday, of which I maybe knew two of those words lol. It's alive! Alive! #UnrealEngine5
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Messin with the S-pen on phone trying to see where I am in life haha.(The star maybe) Seems like once I can finally execute, I seem to have less great big ideas than I did back in the day! Who else gets that way? Small ideas sure, but no big picture. Maybe I need dedicated time!
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Sharing some progress on a great tutorial for #screenshotsaturday! It might not be as flashy looks-wise as the last one, but I learned a darn lot! Shoutout to @DruidMechanics for being an amazing teacher on this one! Onto the next! #IndieGameDev Full: youtube.com/watch?v=5o7yyMIe…
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