Celeste Neukirchen (@CatherineCel) header
Celeste Neukirchen (@CatherineCel) profile picture

Co-Founder of @saltypandast, Programmer by day. Wifey of @exifrexi (She/Her/They)

Nowhere
Joined February 2015
Photo by Celeste Neukirchen (@CatherineCel)Photo by Celeste Neukirchen (@CatherineCel)Photo by Celeste Neukirchen (@CatherineCel)Photo by Celeste Neukirchen (@CatherineCel)Photo by Celeste Neukirchen (@CatherineCel)Photo by Celeste Neukirchen (@CatherineCel)Photo by Celeste Neukirchen (@CatherineCel)Photo by Celeste Neukirchen (@CatherineCel)Photo by Celeste Neukirchen (@CatherineCel)
Celeste Neukirchen retweeted
Hello there! (: Need assistance with your #UnrealEngine project? Reach out to us via saltypandastudios.com/contac… ! We have Software Programmers and Engineers with a wide range of specialties available! Check saltypandastudios.com/availa… for more information!
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We are releasing Evershire in Early Access on Dec 12th! 🥳 Wishlist Evershire on Steam and the Epic Games Store to be notified when it releases! store.steampowered.com/app/2… store.epicgames.com/en-US/p/… evershire-game.com/ #gamedev #evershire #indiedev #unrealengine #cozy #creative
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It's been a wild ride but after a year we're very happy to be able to share this game with all of you!
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Shape your world the way you like it in our newly announced game "Evershire". Wishlist now on: Steam: store.steampowered.com/app/2… EGS: store.epicgames.com/en-US/p/… #WishlistWednesday #gamdev #indiedev #ue5 #madewithunreal #cozygame #cozygames
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Replying to @NickDarnell
@NickDarnell I have a question about 9-slice. I have a texture which is setup to be a 9-slice, using "box" as draw method when using the texture results in a very weird super thick image. When putting that texture in a material, with the same box settings it looks perfect.
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Is there any specific reason for this? A setting on the texture that is required for it to work that doesn't matter when it's a material? Is this the intended way to use 9-slice, with a material? Thanks if you have any insight!
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Hey everyone! We're super happy to say that we just announced our first game "Evershire"! We're very happy with how it has turned out and we're excited to share it with you all in 2024. You can see the trailer here :youtube.com/watch?v=3ZvbWOB1…
Discover an ever growing world in our newly announced game "Evershire"! Announcement trailer: youtube.com/watch?v=3ZvbWOB1… You can wishlist our game here! store.epicgames.com/en-US/p/… store.steampowered.com/app/2… #gamedev #ue5 #steam #egs #indiedev
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Celeste Neukirchen retweeted
We still have some available spots in our schedule if you need any #unreal engine programming or engineering! #UE5 #ue4 #gamedev #gamedevelopment Reach out at: saltypandastudios.com/contac…
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Celeste Neukirchen retweeted
Salty Panda Studios is available for hire for all your Unreal Engine 4/5 programming and engineering needs! You can reach us on saltypandastudios.com/contac…
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Celeste Neukirchen retweeted
I wrote a blog post about my experience exposing TOptional in UE5 in a custom engine while working on a project for @Stray_Kite. If you're interested in how to expose a custom templated property to UPROPERTY, give it a read! :) celdevs.com/exposing-templat… #gamedev #ue5 #ue4
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Hey #unity devs, reach out to us and let's see how we can help you!
If you're looking to move your #Unity project to #UnrealEngine, feel free to reach out to our studio! We will gladly assist you with your transition to #ue5! :) saltypandastudios.com/
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Celeste Neukirchen retweeted
We are available for hire! More details can be found here: forums.unrealengine.com/t/pa… You can contact us here: [email protected] or on our contacts page: saltypandastudios.com/contac…
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Celeste Neukirchen retweeted
Everything that's wrong with this update, condensed into a single image
This Post is from an account that no longer exists. Learn more
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Fellow devs out there, does anyone know of a good (preferably FOSS) image commenting/annotation software? From a production standpoint I'd like to comment and annotate images sent to me by developers so I can give better feedback than using paint to draw a circle around things.
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Celeste Neukirchen retweeted
Hey there! In 2016 I released the "Multiplayer Network Compendium" for @UnrealEngine. I went ahead and converted the whole Compendium to a React/MDX Docusaurus page, which is now my new website! cedric-neukirchen.net/ cedric-neukirchen.net/docs/c… #indiedev #unrealengine #ue #ue5
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I think you broke one of the most important columns in the sales report @UnrealEngine >.> I can't see the dates that purchases were made on, even when the window is full-width of the screen.
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If you're ever low on pens, just start a business and 10 different random pen companies will send you a pen every year
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Celeste Neukirchen retweeted
We published our Blood Diorama on ArtStation! Go check it out! :) artstation.com/artwork/zDE1E… #gamedev #ue5 #ue4 #art #3dart
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