HeadTripGames retweeted
Great to see iOmoon and Zed Shot on the @PicoInteractive platform! Exploring space, and gunning down Zombies never looked so good! Thanks to @Jameshhoward and @HeadTripGames ! #VR #gaming
Super excited to be returning to work at Crystal Dynamics/Square Enix next week! On our way back to Cali! :)
HeadTripGames retweeted
RollerForce is a high intensity #VR Roller coaster/shooter mashup, coming to @PicoInteractive ! #gaming #tech @HeadTripGames
HeadTripGames retweeted
Thanks @HeadTripGames ! Happy to hear you like our HMD. Great job on Rollerforce!
#gamedev #VR #gaming teapaw.org/HeadTripGames/status/8…
Got a "Pico Goblin" VR mobile devkit! It's slick,all in one. Great screen...Comfortable & light. AMA! @PicoInteractive #vr #rollerforce
Got a "Pico Goblin" VR mobile devkit! It's slick,all in one. Great screen...Comfortable & light. AMA! @PicoInteractive #vr #rollerforce
I was in Redwood city the other day and saw this... future future! Love it!! #Robot #Robotics #SiliconValley
HeadTripGames retweeted
GPU accelerated rigid body physics in #WebGL / #threejs!
Live demo: schteppe.github.io/gpu-physi…
Github: github.com/schteppe/gpu-phys…
"Adventures of Smellygoat" prototype footage, would it be fun? might never be a game unless funded ;) #OculusRift youtu.be/PE85HXDKmpM
Learned to paint 3D prints as aged metal this weekend, its allot like game material work headtripgames.com/blog/4/24/… #3Dprinting #3dprint
my wife made DIY trolls today with our cat's spring cuttings and 3D printed trolls...#3dprinting #3dprinted
HeadTripGames retweeted
With the new 2D Oculus GearVR app, go to More->GearVR Safety, watch the video, and you can turn off the annoying VR Health&Safety dialog.



























