Thomas Altenburger ๐Ÿ” (@MrHelmut) header
Thomas Altenburger ๐Ÿ” (@MrHelmut) profile picture

Game director at @FlyingOakGames (ScourgeBringer, @NeuroVoider...). Currently making Knuckle Paradise ๐Ÿ”๐Ÿ‘Š

Tugudu, France
Joined April 2010
Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)Photo by Thomas Altenburger ๐Ÿ” (@MrHelmut)
Yooooooooooooooo, our new game got announced! It's wishlist time!!!!!
Did you catch us on Second Wind? We're thrilled to officially announce KNUCKLE PARADISE, after 5 years of hard work!! ๐ŸฅŠ๐Ÿ”๐Ÿ”ฅ youtu.be/Syu6TZ7xVE8
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Me to players still thinking the game is too easy. You'll get your instant-K.O. and perfect frame dodge window with no visual cue. You'll get it.
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Look at this beauty made by the beauties of @fortifem โœจ
๐Ÿ” Poule Contact!! We made a Knuckle Paradise artwork! This is @FlyingOakGames next one: an eggcellent pixel-art beat โ€™em up, loaded with brutal combos and chicken wing chun! Add this hard-hitter to your Steam wishlist, and hit the demo, help them get to 500 reviews! ย ๐ŸฅŠ๐Ÿ”ฅ
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I needed to fix a sound spatialization bug so I made myself a spatialization viewer showing all sound instances and the relative position to the camera. (Little they know that everything is spatialized in Knuckle Paradise. Kudos to @RomainRope) (This is our test map.)
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๐Ÿ”๐Ÿ” KNUCKLE PARADISE ๐Ÿ”๐Ÿ” ๐Ÿ‘‰ DEMO OCTOBER 8 ๐Ÿ‘ˆ
๐Ÿ’ฅ๐ŸฅŠ๐Ÿ” DEMO INCOMING!! ๐Ÿ”ฅ๐Ÿ•๐Ÿ’ฅ The wait is finally over... play the Knuckle Paradise demo THURSDAY 8TH OF OCTOBER on our Steam page! ๐Ÿ” shorturl.at/ssTLW ๐Ÿ” Time to crush some bears and tell your therapist how good it makes you feel. See you soon on Wingsland Island! ๐Ÿ˜
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I've been quiet for a little while, but now that the production of Knuckle Paradise is in its last polishing sprint, you're going to soon see me talk more about it. ๐Ÿ‘€ Also: DEMO SOON.
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Hi there. You might want to follow @FlyingOakGames or subscribe to our new newsletter on our brand new website. Writing again "new" "new" "new" and "soon" "soon" "soon" just in case you didn't get the hints. Trust the chicken. ๐Ÿ”
Next year we'll announce our new game! While you're waiting, here's a first little preview of what's to come ๐Ÿคœ๐Ÿ’ฅ Get ready for a story-driven action-adventure game in an open-environment, with non-stop drama and goofiness. ๐ŸŽข See you in 2026 with @ARTEinteractive
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Replying to @AskQonto
@AskQonto Bonjour ! Comme le chatbot n'aide pas et qu'aucun humain ne rรฉpond via l'app, je pique une tรชte ici. Comment fait-on quand on a reรงu un remboursement sur un compte cloturรฉ ? Merci !
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If you need to find me and get news of our upcoming action game, it will be exclusively anywhere but here. Take care! And take care of your friends whose rights are threatened.
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La date a changรฉ. Retour ร  l'รฉcran titre.
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ร‰coutez, la blague a marchรฉ.
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As much as I loved Metaphor ReFantazio, I'm bugged by its politics and how its message ends up being macronist (and how the game fails to talk about politics while presenting a political diegegis). I'm *this* close to make a video essay. Too bad my free time is sunk into Diablo.
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A year ago we released this little Playdate game and committed to donate its proceeds. So far, we donated: - 1000โ‚ฌ to @extracoin (who organized the jam the game's coming from) - 600โ‚ฌ to @onestFURAX - 300โ‚ฌ pending decision
Surprise! We've just released a little snack game on @playdate ! ๐ŸŸจ In a world made of toast, you're the best, the only one. You're part of the Tartine's Show! ๐Ÿž Inappropriately use a toaster and do flips in our $3 game to enjoy during small breaks.
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Game is currently on sale until Nov 14.
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MH has been departing from its arcade roots for a while now. It's trying to go more and more toward realism and stereotypical modern experiences (no just with game feel, e.g. voices etc.). Trading a bit of its identity to reach a wider audience?
If you felt like the combat in the MHWilds beta felt "off," it's not just you! As this short comparison video shows, Capcom seems to have reduced hitstop on most (if not all) weapon types in Wilds, leading to some weapons ๐˜ง๐˜ฆ๐˜ฆ๐˜ญ๐˜ช๐˜ฏ๐˜จ worse than they did in prior games.
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Comme tout le monde, dรฉgoutรฉ pour l'รฉquipe et en tant que joueur. C'est le jeu Ubisoft qui m'a le plus surpris en 10 ans, et pour un premier essai, il s'est hissรฉ tranquillement comme l'un des meilleurs metroidvania. Du gรขchis, sacrifiรฉ sur l'autel du court-termisme.
This quoted post is unavailable.
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Je souhaite ร  cette รฉquipe de trouver de la moula et de se casser pour aller faire sa propre sรฉrie.
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ScourgeBringer is turning 4 next week (?!). What would like to know you about it or its making beside the usual numbers galore? I would like to share meaningful insights other than the survivor bias of "it did well". So hit me up with stuff!
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As much as I'd like to be active on this network and share cool game stuff, it just feels weird and disrespectful to ignore how shitty the world and the game industry are going. And it feels like whenever anyone voices those concerns, you get shut by the "no politics" crew.
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It's a big dissonance to me. I can't tell myself that I'm an entertainer and should stick to it, while also telling myself that context matters. I need a social media manager lol. ('this not a position offer, yet)
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Full support to the Godot team. Do I know anyone at the Godot Foundation to discuss such topics?
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On voit qui ร  la Gameconf/Gamecup ?
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Metaphor is Persona with a moustache, and I'm fine with that.
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