
dev motherfxcking ππ‘π£ππ₯π π Holder @SappySealsNFT @pudgypenguins
Hanoi, Vietnam
Joined November 2011
- Tweets73.7K
- Following2.9K
- Followers11.6K
- Likes117K
ππ‘π£ππ₯π retweeted
The night weβve been waiting for is almost here.
5 GTD spots will be given in this post.
Like & RT to be elegible π·
Some art makes you stop scrolling.
This made me want to be part of it.
Applied to @zkunnamed βοΈ
ππ‘π£ππ₯π retweeted
Hollywood Hills is now live on @joinrepublic.
A sleazy tour bus winds through the Hollywood Hills. Along the route, the Black Fire Society waits. Above the city, a dying star is looming, and somewhere on the tour, a portal is opening.
A cosmic horror film backed by the founders of @TheSandboxGame, and you can be part of it before it hits the screen.
ποΈ Be part of it
β’ Every backer gets a Villa from the world of the film.
β’ Tiers starting from $200 all the way to an Executive Producer credit.
β’ End credits, early-cut screenings, auditions, premiere seats and a day on set.
Back the film β republic.com/hollywood-hills
Investing involves risk.
Full terms on Republic.
fear & greed index in 2026 (283 days):
extreme fear: 124 days
fear: 90 days
neutral: 17 days
greed: 49 days
extreme greed: 3 days
lowest: 5 (feb 7, btc $70.1k)
highest: 79 (sep 22, btc $86.4k)
76% of the year spent in fear
3AM Evolution
2014: Minecraft
2018: Fortnite
2026: @ComputersRh
Which upcoming game are you planning to play?
Slippy's NFT art is created in collaboration with Antoine Mingo, the original Pudgy Penguins artist.
But the bigger opportunity is commercial IP rights.
NFT holders could create merch, content, and other products around their characters.
If @Slippyclub gains recognition beyond crypto, owning a character could become more interesting than simply holding a PFP.
This WL is turning into a pure holder war
At first, holding 50K $MUSEGOD could still show you around Top 400.
But the latest update makes the rule much clearer:
244 WL spots β Top 244 biggest holders.
Right now, the cutoff is already around 210K tokens (~$85), and that number can still move a lot before the snapshot.
Snapshot: Wednesday, 12:00 UTC
So this is not really a βhold X amount and youβre safeβ situation.
Itβs a ranking game.
If more people accumulate near the deadline, the minimum needed for Top 244 will probably keep climbing.
Personally, Iβd watch the holder leaderboard closely instead of blindly buying a fixed amount.
The interesting part is that anyone who entered early is still slightly up, so thereβs at least some flexibility if the competition gets too expensive.
Now the real question is:
How high will the Top 244 cutoff go before Wednesday?
Another NFT game (free mint) on Robinhood π₯οΈ
[BOOKMARK] Build PCs on a pixel art island.
The NFT is not just a PFP it boosts your ingame earnings π
@ComputersRh is a P2E game by @0xArtix. Each player gets their own island: buy parts, build PCs, upgrade, expand, and earn tokens.
Stronger setups earn more, but they also cost more electricity, parts wearing out, thermal paste, and cooling. A bad build runs hot and earns less.
How to get in:
1) Early Access: fill out the form at computersrh.xyz to enter 24 hours before public launch.
2) Dates: Early Access Oct 6, 4:00 PM UTC. Public launch Oct 7, 4:00 PM UTC. The token launches with Early Access.
3) NFT: 3,333 supply, free mint, mint date TBA. Allocation: 1,889 Collabs / 1,111 Players / 333 Creators.
Creators can chase a GTD WL: sign in with X on the Creators page, post about the project, and submit the link (once every 12 hours).
SIMPLE VERSION: island = where you farm, PC = the machine that earns, NFT = earnings multiplier. You can play without an NFT. Holding one just makes you earn more.
This is @0xArtixβs first project (game studio intern, Web3 dev, into Blender/3D). The mint is free because he doesnβt want his first ask to be βsend moneyβ before he doxxes and publishes the contracts. He says he will dox and open the contracts before launch.
Possible early alpha: GIWA mainnet π
GIWA is an EVM L2 backed by Upbit, one of Koreaβs biggest CEX.
Mainnet was rumored for late September, so launch could be getting close.
Before things get crowded, there are already a few ecosystem projects with whitelist/forms open:
β @STETNFT
stetnft.xyz/whitelist
β @GIWAUP
giwaup.xyz
β @GiwaSignals
giwasignals.fun
No GTD these lead to rewards, but if GIWA starts pushing ecosystem incentives around mainnet, being early on the first wave of projects could matter.
Low effort, worth a few minutes imo.
DYOR.
ππ‘π£ππ₯π retweeted
GIVING AWAY 15 GTD FREE MINT FOR @zkArgoseth π₯³
To join:
1. Follow @jayjaynft4 & @zkArgoseth
2. Like and RT this tweet
3. Drop your EVM wallet!
Winners will be drawn in 12 hours via Twitter Picker. π«‘
ππ‘π£ππ₯π retweeted
Join the tide
seals.garden/
(π±)
ALPHA
Most meme coins give you a mascot to trade
@Slippyclub is trying to build an entire character economy around one snake with 12 personalities and zero arms.
Think memes, NFTs, gaming, merch, and commercial IP rights.
The interesting part isn't just robinhood:0xf0568863195770965a6d8abb0aa87f4314b80320.
It's how far this ridiculous snake could go beyond crypto.
6/7
The Yield Fields Effect
MoG recently kicked off Deed Season with @YieldFields_RH, offering 850 WL spots.
But forget about the WL for a sec. Look at what happened to the game.
Before Sep 17, daily Key usage was pretty quiet.
On September 18, total Key usage surged to roughly 230,000 in a single day, with activity remaining elevated on September 19.
Across the 14 days period shown on the dashboard, MoG recorded:
- 400,488 Normal Keys used
- 170,400 Expedition Keys used
- 36,664 Eve Keys used
Instead of simply giving away WL spots through social quests, MoG turned the competition into another reason for players to actually play the game.
You're genius @Skarly
7/7
Can MoG Keep Its Economy Alive ?
The good thing is, MoG isn't relying entirely on Yield Fields to keep its economy running.
It already has paid Arcade gameplay, weekly rewards, Bounties, the Throne, and additional systems connecting it with the wider Onchain Heroes ecosystem.
Through World's Eve, players can use Eve Keys to farm Worldseeds, redeem Eve Caches, and collect items intended to carry over into OCH World when it launches.
MoG has already shown how much activity an external NFT event can bring into its economy.
Now I want to see how much of that activity stays when the WL hype is gone.
But I think the real test comes after Deed Season ends on September 28.
3/7
Where does the money come from?
I was digging through MoG weekly recaps and noticed something interesting.
Aug 20: 56,047 Keys burnt β $39,233 prize pool
Sep 3: 80,735 Keys burnt β $56,515 prize pool
Sep 17: 26,161 Keys burnt β $18,313 prize pool
Across all 3 weeks, the prize pool works out to almost exactly $0.70 per Key burnt.
With Arcade Keys costing $1 each, that's a pretty interesting ratio.
Players spend money to enter the maze, and a big chunk of that spending goes back into the prize pool they're competing for.
More Keys burnt = more money flowing into the pool, assuming that same ratio holds.
And that's what makes MoG economy interesting to me.
5/7
A $400 Run That Made $992 Profit
Here's a real example I found interesting.
@KumiLover_ publicly shared the results of a gaming session:
- $400 spent on Keys.
- $321 earned from Treasure.
- $100 earned from Bounty.
- $971 earned from Throne.
Total rewards: $1,392.
That's $992 in profit, or approximately +248% ROI before withdrawal fees.
The result was shared by the player and subsequently highlighted by Onchain Heroes.
Without the $971 Throne reward, the player would have recovered only $421 from the $400 spent.
That's just $21 in profit.
MoG has multiple opportunities for players to earn money, but a big winning session doesn't represent what the average player should expect.
4/7
The Real ROI Calculation
Here's the part most people overlook.
A $70,000 prize pool doesn't mean everyone who spends $100 will receive $70 back.
Your weekly payout depends on how much Treasure you collect compared with other players, while Bounty and Throne add another layer of uncertainty.
Let's use a hypothetical example.
You spend $100 on Arcade Keys.
After completing your runs, you receive $60 from your share of the weekly Treasure pool and another $10 from Bounty rewards.
Your total return is $70.
-> That's a $30 loss, or -30% ROI
Now imagine you manage to collect more Treasure and finish the week with $120 in total rewards.
-> Your ROI becomes +20%.
Same $100 investment, very different results. Skill issue
The key is to measure your actual total rewards against everything you spent, rather than looking only at the size of the prize pool.
And for players who manage to hit a big jackpot, the numbers can look very different.


















