Yan Kuzovlev (@2Piccadilly) header
Yan Kuzovlev (@2Piccadilly) profile picture

Ем города, морями запиваю Production manager / Game design @Weappystudio

Joined June 2012
Photo by Yan Kuzovlev (@2Piccadilly)Photo by Yan Kuzovlev (@2Piccadilly)Photo by Yan Kuzovlev (@2Piccadilly)Photo by Yan Kuzovlev (@2Piccadilly)Photo by Yan Kuzovlev (@2Piccadilly)Photo by Yan Kuzovlev (@2Piccadilly)Photo by Yan Kuzovlev (@2Piccadilly)Photo by Yan Kuzovlev (@2Piccadilly)Photo by Yan Kuzovlev (@2Piccadilly)Photo by Yan Kuzovlev (@2Piccadilly)
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Yan Kuzovlev retweeted
The Eternal Life of Goldman is back with a vengeance. Apart from gameplay, we share unique insights into Goldman's checklist below, before our protagonist leaves into the wilderness. Cane: check Cane parts: check An old man's rage: check Lawn mown: check Release date: not yet
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Yan Kuzovlev retweeted
Thank you very much for that exciting milestone of 500.000 Wishlists for #TheEternalLifeOfGoldman! Don't forget to tune into the Showcase this Friday: youtu.be/D52IhjxRNlQ
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07. This is the Police
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Yan Kuzovlev retweeted
Мы в Weappy (This Is the Police 1-2, Rebel Cops, Hollywood Animal) опять ищем нарративного дизайнера! Нужно хорошо писать, любить игры и не бояться криминальных историй. Можно удаленно. Ссылка на гугл-форму вторым твитом.
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Castlevania: Order of Ecclesia | Nintendo DS - 2008
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Yan Kuzovlev retweeted
Explore a magical, hand-drawn world and take down the mysterious enemy threatening it all ✍️​ ​✅ Xbox Play Anywhere​ ✅ Xbox Game Pass​ ​The Eternal Life of Goldman kicks off in 2026: xbx.lv/4sLoJZW | #XboxPartnerPreview
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Yan Kuzovlev retweeted
Death Wish drops tomorrow. For everyone. Free update for Refreshed Supply owners. I'll post a ModDB link for everyone else: DOS, NBlood, Raze, BuildGDX, Fresh Supply, etc. 48 maps. Ep1–3 maps upgraded or new. All-new Ep4. OST by Speedy & Sjellos, new cutscenes & more. #gamedev
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Yan Kuzovlev retweeted
i'm happy that one in a while, intense autism still pays off.
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Spectral Haptics will feature this sort of thing.
I wanna hang out with people that designed this stuff 🍻
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Teletext displayed 24 rows of 40 characters to show news, weather, subtitles, and sports results and more.
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float i,e,R,s;vec3 q,p,d=vec3(FC.xy/r*.6-vec2(.3,-.6),.5);for(q.zy--;i++<97.;){o.rgb+=hsv(.1,e,min(e*s,1.)/95.);s=5.;p=q+=d*e*R*.4;p=vec3(log(R=length(p))-t*.5,exp(-p.z/R)+sin(t)*.07+.2,atan(p.y,p.x));for(e=--p.y;s<1e3;s+=s)e+=dot(sin(p.zxx*s),.4-cos(p.yyz*s))/s*.3;}#つぶやきGLSL
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The Sansui RA-700 Reverberation Amplifier (1975).
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Yan Kuzovlev retweeted
1989 Sony Watchman FDM-330 Portable Color LCD TV
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Yan Kuzovlev retweeted
作字キラキラシール刷り上がったー! 予想以上に「なぞ」が輝いてて嬉しい✨ ホログラム紙+白版+4C+グロスPET
キラキラなシールを試してみたくて、過去の作字をデザインして入稿した。刷り上がり楽しみだな。
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fluid sim shader + CRT shader threejs / TSL / webgpu
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Yan Kuzovlev retweeted
Emyhatsich on Reddit used shaders and overlays to recreate the glare on a Game Boy Color screen. They even have a version that completely negates the backlight, making it hard to see on purpose. It looks sick as hell.
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Yan Kuzovlev retweeted
building two tools into woundheir.com ▓ Teletext Converter — turns any photo into retro broadcast-style pixel art, 12 color palettes ░ ASCII Art Generator — converts images to character art, export as PNG or TXT both live in the site's terminal UI. no installs, no accounts.
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