
Senior Data Scientist @Zalando Previously @IBMWatson. CV + Generative-Models. Proceduralism in Blender
Dublin City, Ireland
Joined June 2011
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Procedural Crystal in Blender Geometry-Nodes.
Get it for FREE on Gumroad: sagado.gumroad.com/l/jjetq
#b3d #geometrynodes #crystal
Another example: volumetric-slicing.
Extremely simple with the new SDF Grid option in Blender 5.2. Both "in and out" slicing.
I'll also share the Blender file with all the utils I'm demoing once I finalize the list and clean it up.
#b3d #gaussiansplat
Blender 5.3 supports gaussian-splat natively, just drop your .ply file in the scene!
I'm collecting in this thread some cool things you can do by combining it with geometry-nodes and basic shader
#b3d #gaussiansplat
A simple example of interactive points-displacement via geometry-nodes. Here we simple offset the position of the point cloud, but we can do smarter things, also based on the splat attributes.
#b3d #gaussiansplat
First thing first... why does it look fluffy? Looked cool here, but it's actually an error.
Because of Gaussian splats formulation, you shouldn't apply a rotation on the imported object. Adjust it instead during import time or via a proxy.
V2 of my Differential-Growth setup in Blender is out!
Get it for FREE on Gumroad: sagado.gumroad.com/l/lbyfu
Added mesh growth, better rendering utils, performance optimization, cleaner node-groups and more!
Drop your feedback or comments here!
#b3d #differentialgrowth
With this setup I can distribute a curve on a grid and use geometry-nodes fields to run parameters grid test.
Here I'm testing repulsion and attraction factors on X and Y axes
#b3d #differentialgrowth
Testing on multiple curves, with obstacles and higher level of details. Running also the mesh variant, which hasn't pretty topology, but kinda works.
#b3d #differentialgrowth
Updating my Differential-Growth Blender setup with the new Geometry-Nodes utils, like new "Merge Points", "Volume Grids", "Curve to Tube" and more...
Also improving the algo overall for attraction and avoidance
#b3d
v2 of my L-System setup in Blender Geometry-Nodes is out!
Get it for FREE on Gumroad: sagado.gumroad.com/l/qrigs
Major refactor with performance optimization, cleaner and more compact menus, wind sim, forests and more!
Drop your feedback or comments here!
#b3d #lsystem
Added stochastic functionality to the L-system setup, and tested distribution for "forest-like" gen. Can be improved my randomizing more parameters like system type and materials, or even controlled via other attributes.
#b3d
Applying cloth dynamics and forces to generated L-Systems.
#b3d #geometrynodes




