Lvl 33 Project Manager, Online Learning @EpicGames. she/her

Somewhere in the Milky Way
Joined January 2017
Thank you so much for the lovely birthday (eve) flowers, @UnrealAlexander!! 😻 What a year this has been, and I'm so thankful to be by your side through every bit of it. 🖤
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Kait Paschall 🌹| BLM retweeted
Designing Main Menu Screens for Visually Impaired Gamers, by @tomgantzer gamasutra.com/blogs/TomGantz… #gamedev #accessibility
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Kait Paschall 🌹| BLM retweeted
Hey Durham! Just a heads up that we do car protests at the jail every Friday, 12-1pm. We do this to show love and solidarity to all people locked in cages and put at extreme risk during this pandemic. Meet us at South Bank Building 400 W. Main at 12, and we roll out at 12:30. 👇🏾
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Kait Paschall 🌹| BLM retweeted
Want to help marginalized devs make more games? Get in touch about how to sponsor the Pixelles Creator Fund! We give the money directly to the devs. Email us at [email protected], because we’d love to get you involved.
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Kait Paschall 🌹| BLM retweeted
Oh to be a fluffy pancake being flipped by a tiny spatula
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Replying to @sightlessKombat
Pass the Controller functionality in Steam and Xbox has allowed me to enjoy so many games that I otherwise wouldn’t be able to, simply due to developers insistence on QuickTime events. That developers are starting to treat accessibility seriously, I look forward to not needing it
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Kait Paschall 🌹| BLM retweeted
We need to end the practice of insurance capriciously choosing what is cosmetic and what is necessary. Trans health care is life saving health care. Cover it ALL
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Kait Paschall 🌹| BLM retweeted
Soo.. official announcement time! 🎉 Cloud Gardens is a chill game about using plants to overgrow post-industrial wasteland dioramas 🌱🌴🌿 Aiming to release on Steam EA later in 2020 store.steampowered.com/app/1… RTs and wishlists are super appreciated! 💞 #CloudGardens #indiegame
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Kait Paschall 🌹| BLM retweeted
Working on a new resource/tutorial collection for @UnrealEngine, looking for feedback on it so far - go have a look! tomlooman.com/unreal-engine-… #ue4 #gamedev
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Kait Paschall 🌹| BLM retweeted
death blowing bubbles plastered on the ceiling of the holy grave chapel in germany
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THIS IS SO GREAT!!! A lower intensity combat (which can help disabled players), a new text size increase by 150% and more subtitle options!!! I love when more accessibility options are added!!! Even if it doesn't address all accessibility issues, every little bit counts.
Later today, Patch 1.05 for #GhostOfTsushima will be released, adding a new Lethal difficulty level, a new option for Lower Intensity combat, and new text settings. You can read full details here: suckerpunch.com/ghost-of-tsu…
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Kait Paschall 🌹| BLM retweeted
More #accessibility options are coming to Ghost of Tsushima. #a11y
Later today, Patch 1.05 for #GhostOfTsushima will be released, adding a new Lethal difficulty level, a new option for Lower Intensity combat, and new text settings. You can read full details here: suckerpunch.com/ghost-of-tsu…
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Kait Paschall 🌹| BLM retweeted
At 3:30 am this morning police battering rammed into my apartment with machine guns on me while in bed asleep. Handcuffed and not told what for for 15 mins. They were looking for another tenant with a warrant. I feel lucky to be alive but the trauma will last forever
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BREAKING NEWS! 💸We’re giving money to make games! Canadian devs with marginalized genders, get your materials together and apply now for up to $5k CAD -- we want to help you make that dream prototype a reality 🔥 pixelles.ca/pixelles-creator…
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Kait Paschall 🌹| BLM retweeted
“And, it was the first time I felt a fire light under me, ready to push forward for the rights that I and so many others have been historically denied.” — @kaylejh Read my reflections on #ADA30 and my lawsuit here: link.medium.com/ZUzlIv2Kn8