Former @UnrealEngine Senior Trainer at Epic Games. Married to @8bitknitwit. Lord and protector of cats. He/Him. #UE5

Chapel Hill, NC
Joined March 2014
Reading my tweets isn't free, send me a picture of your cat as payment.
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Alexander Paschall retweeted
It is really funny to see fear mongering about video game industry unions rocking the boat when the union-less arrangement led to the past year's man-made industry apocalypse with no shortage of higher ups looting the ruins.
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No no, I'm with mom on this one. I'm the party "leader" because everyone is allowed to trauma dump on me, I get it
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Alexander Paschall retweeted
thank you so much for getting us to 10 reviews! now we get marked as positive ✨✨ 50 next? 🥺👉👈
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Alexander Paschall retweeted
Will be interesting to see large scale RPGs of the future that no longer have to rely on procedural lip sync and canned facial animation.
Facial Animation has never been this accurate 🔥 @UnrealEngine Metahuman Animator completely eliminates the need for expensive Facial Motion capture equipment and lets creators use their phones to create Avatar Level animation. Detailed tutorial on our channel 😉
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Alexander Paschall retweeted
My heart goes out to those affected by the Epic layoffs, whether directly impacted or indirectly dealing with survivor's guilt and added workload. Happy to help in whatever way I can, hit me up if you're looking for advice or just need a place to vent or etc...
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Alexander Paschall retweeted
Welp, while I was laid off last week with a large chunk of Epic Games employees today is the official day on the paperwork. The people I worked with were the best part. To put a positive spin on it, most of those people were let go as well so now we get to hang out more often!
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Just a reminder to add me, I'm still piecing together all of my mutuals/follows
Ayyyyy thanks to the ever awesome @gameism! It'll take time to reconnect, so plz ping me on the OTHER app and we can be mutuals.
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Alexander Paschall retweeted
Replying to @UnrealAlexander
Not my cat, but my beloved's
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They should put the game on the thing I agree with @DUSKdev
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I have another bluesky code or two around here. Let me know who wants out and I'll DM you
Replying to @UnrealAlexander
Join me on Bluesky for anything else. I'm still not posting here.
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Sorry y'all, out again
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Epic "forgot" to lay me off. So I got laid of too, but didn't find out until yesterday while I was at home... with my wife they just laid off. At least one other person also found out Friday they were "forgotten" about on Thursday. Not sure how many will be hit.
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Join me on Bluesky for anything else. I'm still not posting here.
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Epic friends, if you have been affected by the layoffs, pay attention to my account. I will retweet all opportunities that come my way. Recruiters, Epic folks are top notch. Our loss should be your gain.
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Alexander Paschall retweeted
Sending so much love to my friends who lost their jobs today. Please feel free to send me any openings your companies may have so I can share them. Also, thank you for all of the kind messages.
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Alexander Paschall retweeted
Just published a big update to my 'Why You Should be using GameplayTags' article including clearer examples and some C++ code to get you started. A powerful feature you should absolutely include in your game framework! tomlooman.com/unreal-engine-… #UE5
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Alexander Paschall retweeted
Spider-Man does whatever a spider can! #UE5 #IKRetargeting #gamedev #animation
SPIDERMAN is here. 🕸️ IK Retargeting in #ue5 is so powerful and here is an example showcasing that. I'll be covering IK retargeting and show how to set this up in my first YT video. Pls do SUBSCRIBE and support my channel - youtube.com/AmareshBeuria #Spiderman #UnrealEngine5
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