Some shots of the flooded cave that runs under the base of the Brittle Cliffs. #rpg #rpgmaker #indiegame #gamedev #solodev
Exploring the sunken ruins of Time's End, the coastal village slowly collapsing into the sea. #rpg #rpgmaker #indiegame #gamedev #solodev
The 9th Seraph demo available now on Steam:
store.steampowered.com/app/4…
Working on some new scenes. Things are moving forward! #rpg #indiegame #gamedev #the9thseraph #rpgmaker
Shingleport's Safe Harbour Inn, half-pub and half-museum of maritime and piratical artefacts scavenged from shipwrecks. #the9thseraph #indiegame #gamedev #rpg #rpgmaker
Broken Glass Rockpools are home to a nasty assortment of water golems, but must be traversed in order to find something important. #screenshotsaturday #rpg #rpgmakermv #indiegame #gamedev #the9thseraph
WIP of Broken Glass Rockpools, an area that hides as many dangers as it does treasures. #screenshotsaturday #rpg #rpgmaker #indiegame #gamedev
The White Cross Coast is named after the countless white grave markers that lead travellers safely to Shingleport. Wait... why do they suddenly veer off into a random field? #rpg #jrpg #indiegamedev #gamedev #screenshotsaturday #the9thseraph
StubbornKoi (The 9th Seraph demo NOW AVAILABLE!) retweeted
Well,
This has been fun. But I’m heading back to the 90s.
The end of Shingleport Harbour leading down to the rockpools of Broken Glass Beach. #ScreenshotSaturday #rpg #rpgmaker #indiegame #gamedev
StubbornKoi (The 9th Seraph demo NOW AVAILABLE!) retweeted
Shinglepoint, a seaside town famed for its maritime history. But thanks to the increasing presence of Water golems in the sea, the harbour has been pretty quiet lately. #ScreenshotSaturday #rpg #rpgmaker #indiegame #gamedev
Shinglepoint, a seaside town famed for its maritime history. But thanks to the increasing presence of Water golems in the sea, the harbour has been pretty quiet lately. #ScreenshotSaturday #rpg #rpgmaker #indiegame #gamedev
Working on a new town. Only done the fountain so far. #ScreenshotSaturday #rpg #indiegame #gamedev #rpgmaker
Thanks to some feedback on the demo, I've sped up the battle actions so battles don't seem so sluggish anymore. #rpg #rpgmaker #indiegame #gamedev









































