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Artist🔥 Developer Dynamical systems theory Blender tools: https://teapaw.org/t.co/7z21FKENS7 Add-on support: [email protected]

Joined November 2017
Photo by AFX LAB (@AFX_LAB)Photo by AFX LAB (@AFX_LAB)Photo by AFX LAB (@AFX_LAB)Photo by AFX LAB (@AFX_LAB)Photo by AFX LAB (@AFX_LAB)Photo by AFX LAB (@AFX_LAB)Photo by AFX LAB (@AFX_LAB)Photo by AFX LAB (@AFX_LAB)Photo by AFX LAB (@AFX_LAB)Photo by AFX LAB (@AFX_LAB)
Thoughts for later
When an ai video model generates collapsing concrete, it doesn't necessarily search a database for pictures of rebar. Its learned representations make rebar a plausible continuation of the scene. The information is retrieved implicitly through generation. Now imagine applying that principle to thinking. Generative World Intelligence (GWI)
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Just added the Force brush to Physics Brush payhip.com/b/pf9BT #blender #b3d
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Generate 3D models using a local ai in Blender Image to 3D is available on Superhive: superhivemarket.com/products… #blender #b3d
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If we let time change what information can exist i think we can have a powerful kind of intelligence. We have just been using that idea to make pretty videos.
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Physics Brush v0.2 is now available - Added Force Brush with Attract and Repel modes - Added an AVX2-optimized Windows Jolt build with automatic CPU detection and fallback. - Reduced viewport and simulation overhead through improved active-body scheduling and GPU buffer reuse. - Added configurable Jolt worker-thread controls and expanded performance reporting. superhivemarket.com/products… #blender #b3d
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Image to 3D add-on is now available! Developed by @MiladKambari Drop in one picture and get a real, textured 3D model — generated entirely on your own graphics card, right inside Blender. No cloud. No credits. Nothing to upload. superhivemarket.com/products… #b3d #blender
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Trying out this Zip Tie hype using Blenders existing stuff, but if it doesnt work out, I will just make my own noodles 😈 #b3d #blender
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Data Driven Patches coming to Blender! #blender #b3d
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When an ai video model generates collapsing concrete, it doesn't necessarily search a database for pictures of rebar. Its learned representations make rebar a plausible continuation of the scene. The information is retrieved implicitly through generation. Now imagine applying that principle to thinking. Generative World Intelligence (GWI)
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The system would learn reusable ways that relationships change, rather than memorizing every situation in which those relationships appear. This gives us a precise property to test: whether learned transformations transfer between domains.
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Second: Associative retrieval and reasoning might be two behaviors of the same recurrent generative process.
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My first hypothesis: Knowledge can be stored as a capacity for reconstruction, rather than as an explicitly retrievable object.
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Introducing Physics Brush A Blender add-on for fast & interactive object scattering Learn more: superhivemarket.com/products… #blender
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Split. Merge. Reshape. Spline. 4 tools designed to speed up your uv editing workflow. UV Flex - payhip.com/b/GeKdw #b3d #gamedev #animation #vfx
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5 Workspace tools made for physics based asset scattering PhysicsBrush is now available for Blender: payhip.com/b/pf9BT #blender #3DCG #gamedevelopment #3DModel
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i’m giving one of you a fucking ROLEX like + repost + follow me one random winner picked 48 hours from this tweet. no purchase necessary
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Check out this Modeling Toolkit by @MiladKambari An all-in-one modeling suite that brings the tools artists love from 3ds Max and Substance Modeler into Blender Link: superhivemarket.com/products… #b3d #gamedev #animation #3DCG
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