ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator) header
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ATG is a passion project. It aims to let you experience the luxurious, dreamy lifestyle of the 1%. Let you ADD, SIMULATE, and DRIVE or RACE dream cars for free.

Persia
Joined March 2016
Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)Photo by ATG Simulator (Deactivated Account - Stay tuned) (@ATG_Simulator)
So, due to financial issues, all projects are paused except on WEEKENDS I am working on the Web Browser and it has the *core land- and water-vehicle physics & customization* system of ATG. Once those systems in the WebGL are done, then the main tech demo version will be resumed.
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
There is no driver, and I'm not driving! A Neural AI was trained to understand how to use the clutch, brake, and throttle. It then learned how to drift after 5 million tests and trials by itself. To ensure it won't make an error, I added "helper" nodes where the AI driver can see and correct itself in real time. Part of my #indie passion project. #gamedev #indiegame
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
There is no driver or me driving! A Neural AI was trained to understand how to use the clutch, brake, and throttle. It then learned how to drift and do a 360 after 5 million tests and trials, all by itself! Part of my #indie passion project. #gamedev #indiegame
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
I have tested the flagship AI services to turn my car sketches into 3D models, mainly to use in my passion project game. I was hoping for such services to come up even decades ago, just to be able to drive those car designs! #GameDev #IndieDev #CarDesign
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ATG has been in the works as a passion project since 2013. And it will continue until you can play a version of it. Thanks for following.
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No, this is not sped up, and nobody controls the cars but the neural AI agents! Training NPC cars to race, an #indie project using @NWHCoding physics. #gamedev #indiegame
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
Experimental Rain FX for my passion project. #indiegames #indiedev
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
Just finished training NPC cars to do tandem drifting, as well as a level editor for my passion project @ATG_Simulator It is for my #indie passion project #gamedev #indiegame
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
Experimental racing car AI tests for my #indie passion project @ATG_Simulator #gamedev #indiegame
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
Experimental soft-body physics tests for my #indie passion project @ATG_Simulator #gamedev #indiegame
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
Testing DLSS 5 in Unity for my #indie passion project #gamedev #indiegame
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
Experimental volumetric particle tests for my #indie passion project @ATG_Simulator #gamedev #indiegame
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ATG's early water physics demo, and one-shot audio simulation tests from real car engine dyno sounds. #indiegame #gamedev
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
Dynamic ScreenSpace Rain FX for my #indie passion project @ATG_Simulator #gamedev #indiegame
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
I have finally got time to update all the @ATG_Simulator website. Particularly the subdomain for this project (Racing.ATG-Simulator.com), check it out! There's a mini-game for its 404 page as well! #indie #gamedevs #webdesign
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
ATG dev stopped again due to my extreme financial issues. Goodbye again... :( I absolutely hate my life. I hope by 2026 I can resume; otherwise, I will delete the whole ATG projects and everything.
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ATG Pardis - Dev Build back in the lockdown times. #indiegames #indiedev #indiegame It was powered by Edy's @VehiclePhysics Pro.
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ATG Simulator (Deactivated Account - Stay tuned) retweeted
ATG Racing's Windows Test Build (Rain effect experiments) I built the Full GPU Compute, Highly Efficient Rain Unity Built-in Shader. Though its Car Body Shader is enhanced by me, it is by Marcell Hermanowski. #indiegame #indiedev #madewithunity #rain #racing #shader #simulator
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ATG Racing's Windows Test Build (Rain effect experiments) I built the Full GPU Compute, Highly Efficient Rain Unity Built-in Shader. Though its Car Body Shader is enhanced by me, it is by Marcell Hermanowski. #indiegame #indiedev #madewithunity #rain #racing #shader #simulator
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Public builds of the browser version of the ATG Racing Simulator are closer than ever, not too close tho. 🏎️ So this version is just about racing -vehicle physics & its customization w/ some extra fun bits. Then, in a (much) later time, the *plan* is to continue the main project.
Lost my job & bank about2go negative, but Build 222 is planned. UI-first push: planning Fishnet (multiplayer), AI cars, & Replay system in v222. After that, it’s just cars & content. 🚗☁️💻 #WIP #gamedev #unity #madewithunity #indiedev #simracing #racinggame #WebGL #WIPWednesday
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