Ace High Arcade (@AceHighArcade) header
Ace High Arcade (@AceHighArcade) profile picture

Games: https://teapaw.org/t.co/SJib0IQzol

Joined February 2024
Photo by Ace High Arcade (@AceHighArcade)Photo by Ace High Arcade (@AceHighArcade)Photo by Ace High Arcade (@AceHighArcade)Photo by Ace High Arcade (@AceHighArcade)Photo by Ace High Arcade (@AceHighArcade)Photo by Ace High Arcade (@AceHighArcade)Photo by Ace High Arcade (@AceHighArcade)Photo by Ace High Arcade (@AceHighArcade)Photo by Ace High Arcade (@AceHighArcade)Photo by Ace High Arcade (@AceHighArcade)
'Just A Dice Game' is out now on Steam! Roll, score and laugh in the face of RNG. I hope you have as much fun playing this one as I had making it. #indiegame
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This is the most effective new user feature I've added to this game.
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Literal loot box dice, fill your relic slots with random tools and upgrades for free. But save some space for synergies, or don't and just let fate take over. #indiegame #solodev
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Managing your econ in shop-heavy roguelikes is a key skill, here are some quick tips for getting started in mine. #roguelike #indiegame
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High risk / high reward. These effects are totally at home in a dice based roguelike. What else do you think is missing? #indiegame
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Quick little beginner's guide for 'Just A Dice Game' ahead of tomorrow's launch. These tips should help keep your runs going, while you explore the build options and mechanics. #indiegame
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My game has a "loss to RNG" prevention feature, you can score your dice and if the total comes up short you can cover the gap with temporary dice. Wishlist today, game releases tomorrow! #indiegame
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So how many dice do you actually end up rolling in this game? Anywhere from 4 to 200, sometimes more. #indiegame
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What would you like to know about the game? (releasing on Thursday)
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I didn't like the number of unlockables in the game, so I went and expanded the pool of starting bags to 17 (plus random). Now there are a bunch of unlockable challenges and starting conditions to keep your runs fresh as you tackle challenge levels. #indiegame
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Linear challenge progression can feel stale, I added 'the mines' as a biome to the game about midway through to give a bit of a boost / break during a run #indiegame
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No seriously, if only I had 10k playtesters I think this thing could go somewhere.
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I didn't have fishing in my indie game, so I added dice that fish for other dice. What do you think should be added next? #indiedev
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Updated the trailer for my new indie game (Just A Dice Game on Steam) with some of the new features and dice.
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My 'not quite an incremental' incremental game Galactic Overthrow is getting traffic all of a sudden with 16 hours left on a sale, if you saw a post about it somewhere link it to me so I can thank them! #steam #incrementals
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If you like strategy games, play the 'Just A Dice Game' demo today or tomorrow to help me win the Steam Next Fest battle royale. #SteamNextFest
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New gameplay trailer for Just A Dice Game. Relaxing indie dice-rolling roguelike, laugh in the face of RNG. #indiedev #steam
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