Antile Dimitri retweeted
I'm not a businessperson so I can't pretend to know the financial side of things, but I hope this has all served as a huge wake up call for Playstation leadership - it would seem so given all the cancelations and realignment. It's just unfortunate it came at the cost of closing down studios and wasting years. I'm glad people at Haven at least kept their jobs at least.
I think it's OK to want to try your hand at a multiplayer game every now and then if you think you've got something actually special (Helldivers 2 🤘), but not with over half of your teams.
Focus on what made so many players love your stuff in the first place - strong single player experiences, iconic characters, memorable adventures. Let the third parties make big MP games and just get your cuts there. You're sitting on tons of awesome IP. Try to figure out how to go about it smartly, modest budgets, and no more chasing the live service golden goose.
Antile Dimitri retweeted
75% das pré-vendas de GTA VI foram no PlayStation 5.
Ué, eu achava que toda a base do Xbox fosse comprar de "graça", usando o Rewards. O que aconteceu? 😂
Agora dá para entender por que a Rockstar decidiu se aliar à Sony em vez da Microsoft: o PlayStation sustenta a Rockstar.
Antile Dimitri retweeted
Katsuhiro Harada, director de Tekken, critica las dificultades de desarrollar para Xbox Series S.
Durante una conferencia sobre desarrollo de videojuegos, Harada bromeó con que «Microsoft no debería lanzar consolas como Series S» y señaló que su principal problema es la diferencia de rendimiento respecto a Series X, que obliga a los estudios a realizar trabajo adicional para adaptar sus juegos.
A esto se suma que, cuando existen diferencias gráficas como texturas de menor resolución, las críticas terminan recayendo sobre los propios desarrolladores y no sobre Microsoft.
Antile Dimitri retweeted
This confirms RAGE 9 engine is using sparse virtual texturing, where textures are chopped into thousands of tiny, streamable tiles rather than loaded as whole images.
Sounds familiar?
They actually designed it around the PS5.
Xbox has an inferior SSD 🤣
Antile Dimitri retweeted
Xbots been claiming GTA will play just as good on Xbox as PlayStation
WRONG
Confirmed: PLAYS BEST ON PS5
Antile Dimitri retweeted
Premiers détails sur les spécificités de GTA VI sur PS5 PRO, le gap sera bien présent avec des améliorations exclusives, Raytracing:
«La PlayStation 5 Pro offre des graphismes époustouflants, avec une meilleure netteté grâce à la technologie PlayStation Spectral Super Resolution (PSSR) et des ombres avec ray tracing, exclusivement disponibles sur PlayStation 5 Pro.
Grand Theft Auto VI sur PS5 intègre des retours haptiques de haute fidélité, pleinement exploités dans l'ensemble du jeu sur les manettes DualSense et ajustables via les paramètres d'accessibilité.
Le rendu audio spatial est amélioré afin que tous les sons du jeu tirent pleinement parti de la technologie Tempest 3D Audio. Les temps de chargement sont également réduits, faisant de Grand Theft Auto VI une expérience optimale sur les consoles PlayStation 5.»
Le jeu sera en 30fps sur tous les supports.
Antile Dimitri retweeted
Xbox fanboys' full meltdown after PlayStation's 83% profit. 🤣😭
Also, Starfield came out as an exclusive. After they saw shit numbers, a couple of months later, they had to put games everywhere, but they said it was just 4 games.
Anyone can look it up.🤣😭
Antile Dimitri retweeted
Replying to @Genki_JPN
Sony is an Entertainment company now so not surprising.
New GTA 6 PS5 PRO news 👀:
- It uses a newer version of PSSR 2
(Sony’s AI upscaler, internally called Multi-Frame Super Resolution). Other games use version 13.00, GTA 6 is on 13.60 = Should look sharper with better small details
- It supports 120Hz🔥. But no VRR in the data. No info if it will be 40, 60 or both!
- High CPU Frequency Mode is turned on = Extra CPU boost on PS5 Pro, which should help with the open world stuff
Looks like PRO owners will have the best version of GTA 6
Honnêtement, je suis pleinement satisfait de la génération PS5.
Je me souviens encore du premier jour avec la découverte des vibrations haptiques de la DualSense sur Astro Playroom et le ressenti d’Astro qui patine sur la glace, j’étais vraiment bluffé, j’ai su que j’allais passer une bonne génération.
Côté PS Studios:
• Ratchet & Clank Rift Apart
• Gran Turismo 7
• GOW Ragnarok
• Astro Bot
• Returnal + Saros
• Death Stranding Director’s Cut + 2
Et je passe bien sûr tellement d’autres découvertes côté tiers.
Si je devais caractériser la gen PS5 avec un mot, ce serait « Confortable ». Tout va plus vite, pas de prise de tête, même le 120Hz sur les jeux multi a été un énorme plus par rapport à la PS4.
Mes plus grands regrets, les thèmes qui ont disparu sur cette machine, et la stratégie ratée live service qui a couté cher, mais globalement très satisfait. 👏
Antile Dimitri retweeted
🚨 Even Jez Corden is convinced Microsoft deliberately leaked “Gears E-Day $500 million” figure to the media (Jason Schreier & Co) in order to justify potential layoffs at The Coalition.
“I doubt it's Xbox PR, it's likely a Microsoft executive.”
Source:
youtube.com/live/L7I31xeGvqE…
Antile Dimitri retweeted
Its amazing how Nintendo fanatics didnt see this from playstation games with more on screen and larger world and more volume yet say ps games dont have nice looking games but Nintendo does it in smaller scale they lost their minds and say only Nintendo can do this. Nothing new
Antile Dimitri retweeted
XBOX is claimed to be closer then ever to being sold off by Microsoft, following the US mid-terms elections results being democrats🚀
✅Democrats took control of Congress makes an Xbox divestiture by Microsoft more likely, according to analyst Joost van Dreunen.
✅Voters expressed strong opposition to data centers due to AI infrastructure expansion, leading to new restrictions, bans, and planned permitting halts by newly elected Democratic governors.
✅Microsoft's heavy spending on AI, studio closures, and layoffs paired with declining Xbox revenue and faster-growing departments like Search and Advertising make Xbox a potential target for sacrifice.
✅Reports indicate private equity buyers have explored acquiring Xbox for $100–$150 billion. While Microsoft denies it is for sale, this stance could change.
✅The creation of a dedicated 'XP' department to adapt Xbox franchises into film and television makes the division more appealing to traditional media buyers.
Source: @wccftech
This comes after XBOX CEO Asha Sharma emphasized that XBOX is not for sale and she will do everything in her power to make it grow bigger.
She also shared enthusiasm for the next generation being a “family of consoles”?







































