
Not affiliated or Related to Valve. Designing Autonomy, Regulating a Market. Building $GLaDOS CA: 0x3d609ecafc6aa7dba67dd7ad1d10b49c52d57777
Lithuania
Joined September 2022
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We let billions of trading agents evolve and recursively self-improve as part of the $GLaDOS autotrader, One trade returned 1,416x!
So remember when I mentioned the autotrader program for $GLaDOS, well now I'm having second thoughts on weather I should really release it or not...
Mainly because it works, and despite still technically being a lottery, the odds are in our favour.
I'll make an article! :3
Good morning $GLaDOS,
I'd just like to say today that I value user privacy, and freedom, hence if you didn't yet already know, by default GLaDOS has been shipping with an Abliterated(Uncensored) model since the very beginning as the 1.8GB ISO.
Once the installer is complete, you as the user will have full control over which model you would like to use to control your System!
Doing some wild testing while I'm off at uni. Currently testing the $GLaDOS model on it's performance in various officework tasks, oh and before I forget, we got the whole Office stack working with the AI model system stuff!
That includes:
Docs
Excel
Projects
SQL
Etc.
Lots of fun stuff coming soon, aswell as maybe an automated Trading program, we'll see!
As I'm building stuff, especially something as bleeding-edge as $GLaDOS, I ofc run into several blunders and issues, but without said issues I wouldn't find underlying root problems that when fixed make the OS more usable as a normal Operating System.
Like today, while testing around with LibreOffice, I found a few bugs, missing ABIs, and a buggy Guest(runtime) FIleSystem. I fixed it all, and got LibreOffice Writer properly working.
I believe $GLaDOS is at the point in development where I can start shipping marketing-worthy updates, like showing the LLM in the kernel assist in Office-work, trading, and much more!
Expect more frequent tiny updates showcasing the performance of GLaDOS in various daily tasks
Heyo, I finally updated the website with new information. I keep forgetting to update it, mainly due to the stress of managing the last few updates and keeping everyone here happy.
Don't worry, we will get some updates concerning the webminer, and more.
But for now I need to get my shit together, and get $GLaDOS back up to pace with the rest of the market.
Updated website: glados.aperture.institute/
Telegram: T.me/GLaDOSRH
Morning $GLaDOS, my PC was being slow last night hence I wasn't able to make a post about the release, but here it is:
GLaDOS 1.4.3 now includes Ring-3 GPU/WiFi/Desktop support, aswell as the installation and running of Linux GlibC Applications!
An unmodified Mesa, running as a normal Linux program on GLaDOS, opens /dev/dri/renderD128 and does Vulkan on the host's NVIDIA GPU through virtio-gpu. A million-element compute dispatch comes back correct. Zink then layers OpenGL on top, so ordinary 32-bit GL programs draw on the GPU too. The window in the GIF is one of them, drawing thousands of triangles a frame on the GLaDOS desktop.
A 32-bit 3D game that drew about 1 fps on the CPU now renders at 27 to 38 fps.
Also new since the last push:
- guest threads on every core, and several sessions at once, each with its own process IDs
- sound: ALSA programs play through HD Audio
- the built-in Wayland server gained a keyboard and mouse, true full screen and pointer lock
- programs run as background jobs beside the shell
- a ring-3 network manager
- installed programs appear as desktop icons with their own artwork. Double-click and they start in ring 3, no typing. Each entry names its runtime, so Windows and BSD runtimes can plug into the same launcher later.
- pool: wallet progress syncs across devices, a live revenue estimate, and holding $GLaDOS now sets your reward tier instead of whether you get paid
- fixes for a futex lost wakeup, and a crash after 4,096 GPU buffers
Next up, we'll be going further down the line of integrating higher support for Linux, and the first NT10/Windows support scaffolds. Other than that it's also planned to release Installer .iso's, so we can ship larger updates in smaller sizes.
CA: 0x3d609EcafC6Aa7dBa67dd7Ad1D10b49C52d57777
TG: T.me/GLaDOSRH
Github release: github.com/IlumCI/GLaDOS/rel…
Good evening $GLaDOS!
Today I hope to release GLaDOS 1.4.4, with a major move towards daily-driver use, hopefully by 1.5 this will be usable as an everyday OS by anyone, as an alternative to the rise of censorship and hardcoded limitation on Windows/Linux/MacOS!
We have achieved Vulkan, OpenGL and full mesa support, our current tests are mostly limited to trying to run and play Portal 2 at 60FPS or more!
We hope this update on recent slow developments finds you all well, this project is not dead just a little slowed down from the mining disaster.
#Linux #Windows #iOS #portal2
Your mining software does not need your seed phrase.
GLaDOS only asks for your public wallet address.
No private key.
No signature.
Rewards go straight to that wallet on Robinhood Chain!
Your spare computer can do better than collecting dust!
An entire bootable GLaDOS miner fits into a 33 MB download.
Flash it to USB.
Set your wallet.
Boot a compatible PC.
Hello hello, This is hopefully the last of said bugfix tweets today.
The $GLaDOS miner has been fully fixed and is fully operational. You may continue mining as usual.
Yes, you can mine @RobinhoodCrypto RWAs and the GLaDOS token, here's how it works:
To get started:
1. Go to mine.aperture.institute/
2. input your RH receiving wallet address(To mine RWAs you must either):
2.1: buy 1M $GLaDOS and get to mining your preferred RWAs.
OR
2.2: Mine $GLaDOS until you have reached the sufficient holding amount to mine RWAs at no immediate cost!
3. Set the load(speed) & start mining.
4. enjoy seeing money go up!
CA: 0x3d609EcafC6Aa7dBa67dd7Ad1D10b49C52d57777
TG: T.me/GLaDOSRH
I found the issue to the $GLaDOS miner not working properly, the fault was my backend, for the first time in years I actually have to go above the free tier of @Cloudflare(😘) workers to manage the load of the hardware pushing everything.
Currently some fixes are sitting unreleased as I'm testing some experimental shit to make the pool 10-100x more profitable to run on a web browser.
and also making a cool status page for the miner and everything for everyone to publicly see:
- When the next payout will be.
- What's broken/slow/working
- and latency/downtime/maintenance in certain areas of the pool like CPU/GPU/Payouts
and more!
Good evening $GLaDOS.
I am heading home now, my PC is repaired, I'll be back in 1-2 hours to fix the existing issues.
It seems a js package got an update that fucked the whole pool, so unfortunately mining is under-repair until further notice.
Side note: before you ask, Payouts are scheduled to happen 7 days hitherto the last payout, so 7 days hitherto the release of the webminer, stay patient and happy mining!



