Welcome to Eclipse. What you’ll find here is a world ravaged by apocalypse, a people struggling to survive, and one last robot, fighting for order amidst the chaos.
((#indiedev #IndieGameDev #gamedev #pixelart #GameMakerStudio2 ))
"Shouldn't a crystal this big be worth, like, a bajillion dollars? Why are we going around PUNCHING them?"
((#gamedev #pixelart #characterart))
Echo... echo... echo...
We're testing some new gameplay elements that might catch your fancy. Stay tuned for more sneak peaks!
((#gamedev, #indiegame, #pixelart))
Our approach to making scenes is all about how it comes together – and every piece counts.
We start with a broad design that we furnish with details, paint with a consistent color palette, and deepen with a parallax background.
((#indiedev #gamedev #leveldesign))
Replying to @chrisayenney
Sup Chris! We've been hard at work nailing down smooth and fluid combat :)
teapaw.org/AutaGame/status/135785…
Let's get scrappin'! 👊
Check out the Power Gauntlets—what'll your combos be?⚡
((#indiedev #indiegame #metroidvania ))
1
2
Let's get scrappin'! 👊
Check out the Power Gauntlets—what'll your combos be?⚡
((#indiedev #indiegame #metroidvania ))
Hey Twitter, long time no see 👋
We've been spending a lot of time cleaning up our UI and building out the mysterious environments of Eclipse—just like the snowy rooftops of the Train Center shown here! ❄️
What do you think?
((#indiedev #indiegame #gamedev))
As a robot 🤖, Auta obviously doesn't need to breathe. Instead, being underwater too long will make her begin to short circuit!
Luckily, the water will evaporate as soon as she hops out. ♨️♨️♨️
((#gamedev #pixelart #gamedesign))
We're rethinking the UI for our health bar! 💕
Which option do you like better?
((#indiedev #gamedesign #UXUI))









