BananaChu (@BananachuArt) profile picture

Concept Artist at The Coalition MS

Vancouver, British Columbia
Joined May 2018
Photo by BananaChu (@BananachuArt)Photo by BananaChu (@BananachuArt)Photo by BananaChu (@BananachuArt)Photo by BananaChu (@BananachuArt)Photo by BananaChu (@BananachuArt)Photo by BananaChu (@BananachuArt)Photo by BananaChu (@BananachuArt)Photo by BananaChu (@BananachuArt)Photo by BananaChu (@BananachuArt)Photo by BananaChu (@BananachuArt)
Mags Carter from Gears of War: E-Day. Unlike fictional characters like Marcus and Dom, Mags is a scan of actress Elizabeth Ludlow who was “Gearsified” to fit in the same universe as the other larger than life characters in the series. (1/5) #GearsOfWarEday #GearsofWar
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Unused Concept for Mag's Grenadier Armor. Because she was in a demolitions unit in the COG, I wanted her armor to be less streamlined, more utilitarian, chunky and awkward like an engine block. (4/4)
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Early Sketches for Mag's casual outfit. After being discharged from the COG, Mags went to work in the Imulsion Refineries. Her casual outfit is a mix of workwear and a bomber jacket both referencing her time in the factories and the COG. (5/5)
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Mags was a demolitions expert in the COG Siege Grenadiers and was injured in an explosion resulting in the death of her squad, blinded her in one eye and leaving a massive scar in her face. (3/5)
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Concept for Young Dominic Santiago for Gears of War: E-Day. Got a sheet and process breakdown for everyone’s favorite right hand man. (1/3) #gearsofwar #gearsofwareday #xbox
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We knew that Dom needed to hit 3 goalposts: Young, Badass, and look like how everyone remembers him. But we also had to infuse a level of realism and fidelity never seen before in the franchise putting us directly in conflict with the likeness of the character. (2/3)
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Like Marcus, we had a spectrum: realism vs legacy likeness - which are diametrically opposed. If we make him too realistic, we lose the likeness and if we adhere too much into the stylized look of his legacy design, we lose realism. Finding a middle ground was key. (3/3)
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Reimagining Young Marcus Fenix for Gears of War: E-Day. The main focus was to balance a gritty, grounded realism with the raw emotion and physical weight of the legacy design. Modem sheet, Process, and early concepts in the thread below (1/4) #gearsofwar #gearsofwareday #xbox
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It was a balancing act finding where on the spectrum between realism and likeness we wanted to be. Too much realism will take away from his likeness; too much adherence to the stylized legacy design and we lose the realism. (3/4)
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Exploratory sketches. Marcus needs the following to look like himself - a Dorag, soul patch, scowl and furrowed brow. Without them you won't have Marcus. Check out the full high-res breakdown and more E-Day work on my ArtStation: bananachu.artstation.com (4/4)
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GIVEAWAY!! Our 2021/22 Sky Card Flash Sale, powered by @Kaltire is now live! Enter to win a set of Nokian Winter Tires! Here's how to enter: 1. Like this tweet 2. Follow @cypressmtn & @kaltire on Instagram 3. Retweet Entries end Sunday 17th Oct, 2021 at 11:59pm.
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Can't wait! #RTXOn
....... transmission received ....... ...... prize pool update in progress ...... ... 7⃣ MORE Cyberpunk 2077 Edition GPUs added … Want your chance to win? Reply with #RTXOn + a GIF that shows how excited you are to play #Cyberpunk2077!
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Possibly the sickest system I've ever seen
Two words: You're breathtaking! 😲 Check out this @CyberpunkGame themed build powered by the limited edition #Cyberpunk2077 GeForce RTX 2080 Ti. Don’t forget to Like + RT + comment #RTXOn, on any post during Summer of RTX for an entry into our sweepstakes!