Barista (@BaristaRender) header
Barista (@BaristaRender) profile picture

A fully-featured personal cloud rendering platform for Blender. Render anything quickly, at a fraction of the cost of a traditional rendering platforms.

United States
Joined May 2019
Photo by Barista (@BaristaRender)Photo by Barista (@BaristaRender)Photo by Barista (@BaristaRender)Photo by Barista (@BaristaRender)Photo by Barista (@BaristaRender)Photo by Barista (@BaristaRender)Photo by Barista (@BaristaRender)Photo by Barista (@BaristaRender)Photo by Barista (@BaristaRender)Photo by Barista (@BaristaRender)
These days Cloud Rendering is pretty common, but rarely in the hands of artists. I wrote a quick article about how Barista came into existence, and why its important to bring cloud rendering to the Blender community. baristarender.com/posts/why-… #b3d #cycles #eevee #luxcore
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Barista 1.7.14 is finally released! ☕️ baristarender.com/posts/bari…
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Many have wondered if this project was still alive. It has been mostly minimal maintenance, as custom builds still to allow users to use the latest version of Blender. Still, I wanted to give a status update of why Barista development slowed. barista.mavenseed.com/posts/…
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It's been way too long! I'm finally working on adding official 4.2.1 support, and then work on incremental updates for Barista 1.8.0. Thanks to all the supporters that still show an interest in this project! 🙏 #b3d
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Barista 1.7.13 has been released. Some minor updates fixing some annoying bugs. ☕️ #b3d baristarender.com/posts/bari…
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The biggest hurdle with 1.8.0 development is finally done! So, now it's finally time for the new feature development. 🎉
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With Barista 1.8.0 in active development, I've decided to add a few new milestones to the roadmap to provide complete LTS support on release. These additional will allow users to fix any issue new Blender builds can introduce. baristarender.com/posts/bari… #Blender3d
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Barista 1.7.12 released to better support Blender 3.x CLI rendering. ☕️ #Blender3d #cycles baristarender.com/posts/bari…
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Updates have been a major pain-point for too long, so this was the first new feature added to 1.8.0 in development. ☕️ #b3d Be sure to check out 1.8.0's feature list: baristarender.com/posts/bari…
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To provide a quick supplemental update, Barista 1.7.10 is now released ☕️ baristarender.com/posts/bari… #b3d
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Barista 1.7.9 is now released ☕️ Supplemental Update: An issue with the custom build version selector has been fixed in this version. #b3d baristarender.com/posts/bari…
Barista 1.7.8 has just been released 🎉 The 1.7.8 update addresses some minor issues with the UI and UX to make Barista render life more pleasant while 1.8.0 is in development. ☕️ #b3d baristarender.com/posts/bari…
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How many hours do you think you spend rendering scenes in a single year? #b3d #cycles #luxcore #eevee
25%1 - 100 hours
50%100 - 250 hours
25%250 - 500 hours
0%500+ hours
4 votes • Final results
A new Linux build of Barista is now available for download and labeled 1.7.7.1. Apparently the original 1.7.7 build was defaulting to arm64, breaking support for x86_64.
Finally, @khtrammell's Simon side-profile render. This was a fun one for sure. Somehow the GPU render ended up cheaper (but slower), and rendering on the new gen Xeon was a lot faster. ☕️ #b3d #cycles baristarender.com/posts/cg-c…
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If you didn't know already, you can get 20% off Barista during the Blender Conference! blendermarket.com/products/b… If you haven't had a chance to see what Barista can do, check Barista's render benchmarks. barista.mavenseed.com/p/rend… #b3d #cycles #eevee
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With Cycles GPU rendering updated, I wanted to try something a bit more intensive, @khtrammell's Abe Lincoln Sculpt. Locally it would have taken ~11 hours, but rendered it in 2.5 hours with 4 GPU instances. ☕️ #b3d #cycles Render Details: baristarender.com/posts/cg-c…
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While making render updates, let's test some LuxCore cloud renders? #b3d #luxcore barista.mavenseed.com/posts/…
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