Based Nerd Online retweeted
The King Of Dragons for Neo Geo is here!
Slay the red dragon!!
Available versions for MVS (only for NeoSD Pro MVS) and Neo Geo CD. Download for free and enjoy the Capcom classic. teo-tormo.itch.io/kodneogeo
Based Nerd Online retweeted
It's been a while since my last update on Crash Bandicoot for #SegaSaturn 🐸
Here's N. Sanity Beach! youtu.be/OAUv1lwZS1w
More Details: patreon.com/Frogbull/posts/c…
@playsegasaturn @falco_girgis @YTNaiAdventure @AdamKoralik @GrimfelOfficial @JiltedValkyrie @swooper_d @thesegaguru
Based Nerd Online retweeted
Ghostbusters: The Video Game Remastered is coming to VR!
Nothing but bangers on PCVR!
Subscribe to the creators YouTube channel here: youtu.be/EGbKpzUzhlk?si=q1Jm…
Source: reddit.com/r/VRGaming/commen…
#VR #VirtualReality #PCVR #SteamFrame #Quest3
Based Nerd Online retweeted
Two players, one Vectrex. SHOCKWAVE has split-screen racing: two ships on the same vector screen, 50 fps on a stock 1982 console, filmed straight off the real screen. No mods, just its own cartridge.
Kickstarter from 17 November. 205 / 1,000 followers → secret ship livery.
One lap on the real Vectrex, filmed straight off the screen. 18 seconds of SHOCKWAVE, 50 fps on a stock 1982 console, from its own cartridge.
Kickstarter from 17 November: kickstarter.com/projects/868…
#VirtuaFighter3 #SEGA #Saturn I was excited for this when they had original thought they could Port it to the Saturn with an upgrade module.
Video link in reply
Based Nerd Online retweeted
Xak I & II PC Engine English translation
github.com/randomprojectsfac…
#NEC #PCEngine #NEC #HudsonSoft #Microcabin #Telenet #Riot
#NeonCircuit #Fzero inspired #Sega #Genesis #MegaDrive game using the same SVP chip that powered #VirtuaRacing! Video link in reply
#AstraWing #Starfox inspired #Sega #Genesis #MegaDrive game using the same SVP chip that powered #VirtuaRacing! Video link in reply
Based Nerd Online retweeted
Opus 5.5 can generate animated pixel art entirely through code
This was made with Claude PXL, a skill that lets models like Opus 5.5, Astra and Sol 6.1 create pixel art without diffusion models or dedicated pixel-art generators.
It now supports:
> multi-layer parallax
> vanishing points
> true perspective
> animated pixel art
> editing existing assets with tool calls
So instead of generating a flat sprite and stopping there, the model can work more like it’s using Aseprite or Pixelorama programmatically.
That makes pixel-art workflows a lot more interesting for agents, because they can both create and edit assets inside the same pipeline.
Based Nerd Online retweeted
So to my vr port, I added a “boost” ability like Mario kart. Where you jump off a ramp or do a trick, you get a boost which the original “waverunner” 64 didn’t have. It’s fucking hilarious!
I wonder if I can incorporate some kind of points system.
Check out the video:
Waverunner 64 VR
is now available standalone on the
Metaquest 3!
-Watery smooth 60FPS
-Look around with your head; the world stays still
-Chase camera or first person (click the right stick)
-Rumble on the Touch controllers
Link:
github.com/VistaLargaGames/W…
Based Nerd Online retweeted
This is so incredibly stupid and funny, we had to repost it
From it must be fake AI
#RaveRacer ported #VirtualReality
#GalaxyXR and #MetaQuest
Video recording from my Galaxy XR gameplay. What a great time live!
So many classic 3d games ported to VR! Never would imagine this being possible on a portable VR headset back in the day... Link in reply.
virtuavrport.itch.io/rave-ra…
Outrun 2006 coming soon!
Please support this work.
Based Nerd Online retweeted
How Far Can You Push Sega 32X Audio? youtu.be/CRYMxTwz7Fk?si=SHVB… via @YouTube
Based Nerd Online retweeted
Waverunner 64 VR
is now available standalone on the
Metaquest 3!
-Watery smooth 60FPS
-Look around with your head; the world stays still
-Chase camera or first person (click the right stick)
-Rumble on the Touch controllers
Link:
github.com/VistaLargaGames/W…














