
Founder of BELOUDEST Ltd. I am a creator of XR experiences and #gamedev tools using Unity. https://teapaw.org/t.co/pwMVUii7sM
Yorkshire
Joined September 2011
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BELOUDEST retweeted
Now procedurally generating my Derby stage light mesh and matrix layout, it features lens VFX and even CMYK LED boards behind them that colour mix. Also added lots of auto patterns and randomisation for params. The next step is to get some proper beat triggering in. #gamedev #indiedev #vfx
Took this cool pic of the eclipse by stacking many pairs of sunglasses. #eclipse
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Submitted and now waiting on review.
#Icarus Procedural Lens Flares is a procedural lens flare system for Unity URP, built around performant GPU shaders that generate the visuals without texture-heavy workflows.
Stack, tune, cache, occlude, and customise cinematic flares directly in the editor.
#gamedev #indiedev
BELOUDEST retweeted
Submitted and now waiting on review.
#Icarus Procedural Lens Flares is a procedural lens flare system for Unity URP, built around performant GPU shaders that generate the visuals without texture-heavy workflows.
Stack, tune, cache, occlude, and customise cinematic flares directly in the editor.
#gamedev #indiedev




