Housing update is out!
Get Beyond Solar on STEAM!
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#gamedev #indiegamedev #housingsystem
Happy Follow Friday. Weekend plan: touch grass. Actual weekend plan: one more Hardcore run, because a clear pays 10x and we never learn.
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#FollowFriday #IndieGame
Throwback to the day we added Space Agony and the whole team quietly went back to Baby Steps.
Which difficulty are you brave enough to admit you play?
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#ThrowbackThursday #IndieGame
Honest question for your wishlist: one unprotected hit ends the run, but a Hardcore clear pays 10x.
Do you take the deal?
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#WishlistWednesday #IndieGame
Dare of the day: watch this once, then go clear it on Space Agony.
We'll be in the replies taking bets.
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#TrailerTuesday #IndieGame
Monday marketing meeting.
Me: maybe make Hardcore a little friendlier?
The ship: one unprotected hit ends it, a clear pays 10x. Next question.
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#MarketingMonday #IndieGame
Sunday plan: one quick run on Baby Steps.
Three hours later: Space Agony, zero chill, still saying "one more."
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#IndieDev #IndieGame
Sunday plan: one quick run on Baby Steps.
Three hours later: Space Agony, zero chill, still saying "one more."
store.steampowered.com/app/1…
#IndieDev #IndieGame
Your thumbs will file a complaint. Ignore them.
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#ScreenshotSaturday #IndieGame
Your thumbs will file a complaint. Ignore them.
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#ScreenshotSaturday #IndieGame
Happy Follow Friday. Baby Steps, Teeth Grinding, or Space Agony? Drop your pick and I'll pretend not to judge.
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#FollowFriday #IndieGame
Throwback to every arcade run that ended on one hit. Hardcore still works that way. Clear it and you take home 10x. How far would you get?
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#ThrowbackThursday #IndieGame
Wishlisting takes one click. Surviving Space Agony takes everything else.
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#WishlistWednesday #IndieGame
Baby Steps, Teeth Grinding, or Space Agony? Pick your difficulty and be honest.
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#TrailerTuesday #IndieGame
Monday marketing tip from the ship: wishlist clicks are free. Unprotected hits in Hardcore are not. Which deal are you taking?
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#MarketingMonday #IndieGame
Hardcore: one unprotected hit and it's over. Clear it and you take home 10x. How far would you get?
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#IndieDev #IndieGame
Some fights get easier. You'll have to find out how.
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#IndieGame
Calm skies are just a warm-up.
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#IndieGame
Pick the weapon that ends arguments.
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#IndieGame
Lights out. Reflexes on.
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#IndieGame
The trees aren't the dangerous part.
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#IndieGame


