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#indiedev #indiegame Feeling proud today: On of my old open source games got featured in a BBC documentary. Just look at those other game companies in the credits...
#steam really needs negative filters for #SteamNextFest for example if I want roguelikes, but no card games in there.
Bigosaur retweeted
Modern games can draw on infinitely more resources compared to 80s and 90s games. Their graphics can be hyper-realistic and their worlds massive, almost to a point where you might forget that you're playing a game.
And here is the thing: I don't like that. The reason I play games is because I want to feel like playing one, not to be part of an interactive movie-like experience where fiction and reality become one.
Up until the early 90s, Sierra games had a very distinct art style. Space Quest III is a perfect example - it literally illustrates my point. Sierra had to "modernize" and change their style in later years, of course, to not fall behind. Their graphics became smoother and, to a degree, more mainstream.
I might be one of the very few who didn’t like that particular switch. I preferred their original chunky pixel art. To me, those 80s and early 90s games will always be emblematic of Sierra’s legacy.
Whenever I replay the older Sierra classics, there’s something comforting about them. They had to work with limited color palettes and low resolutions, yet every shot was packed with detail. It was easy to get lost in them and your mind did the rest, it filled in the blanks, because those games left room for your imagination.
I assume younger generations might not see it the same way. And yes, maybe nostalgia is hitting me way too hard, but I still believe one of the main reasons so many of us remember Sierra is because of their art style. It had a certain magic that has never been replicated.
Bigosaur retweeted
Block Buster Billy from @Bigosaur is a puzzle game about positioning blocks that join together when they make valid maths formulas. PEGI 3 and ESRB EVERYONE. It's a single-player game for PC and Switch, out now. familygamingdatabase.com/gam…
Bigosaur retweeted
Spooky Season is upon us 🎃
Hungry Horrors launches in full on 13 October, right in the middle of it, so you can add it to your Halloween playthroughs.
#Halloween #IndieGame #IndieDev
Bigosaur retweeted
Two indie devs are making a card game where you don't fight monsters, you feed them.
🍲 Every dish is a real British & Irish recipe
👹 Every monster comes from actual folklore
🐱 A sarcastic cat judges your every move
It's called Hungry Horrors. Would you play this?




















