Pinned Tweet
Replying to @MrBeast @_BackyardSports
How about a free, and ad-free mobile baseball game?
just a reminder that Bitball is free!
Xbox Cloud Gaming introductory launch pricing revealed:
-10hrs for $3.99
-25hrs for $7.99
-50hrs for $11.99
news.xbox.com/en-us/2026/10/…
Bitball retweeted
Spotted 👀 Bitball Baseball in “Step Up to the Plate” on the US App Store 🇺🇸
Congrats, @Bitball_Game!
apps.apple.com/us/story/id18…
This is a travesty! (this was the family's cost for I believe 3 kids). $17,000 in team fees is INSANE
I'd love to find a way to make youth baseball more attainable, and pry it out of the hands of these private equity ghouls
Replying to @tangotiger
@tangotiger looking to improve defender decision making in Bitball. Do you know if there is an algorithm/model/etc that can weigh player speed/dist from base/etc to give a value of the most important/likely runner to target to get out?
I had planned 1 last update this season to come out sometime in September. Unfortunately, there are matters in my personal life that require my full attention. I will be taking a break on development of Bitball for the time being. 1/2
Bitball retweeted
🏒Street Hockey '27 is coming Spring 2027 to Steam, Xbox, PS5, and Switch.
Throw huge hits, massive slap shots, dekes, spin move and play a fast paced arcade style hockey game like the ones in the 90s and early 2000s.
Would you play this?
#hockey #nhl #xbox #ps5 #steamgames
Bitball retweeted
We are going to have a lockout because these owners, who can sell their teams for upwards of $4 Billion, are too poor to pay their players.
It's going to be a horrible winter ahead. Don't you dare let the owners trick you into joining their side.
I'm told the Angels sold for a major league record price, more than the $3.9 billion sale price for the Padres.
Don't forget, we've got hats and shirts for sale over on our Etsy page! Linked here: tr.ee/g1HYDE
Bitball retweeted
The future of sports games is indie.
The sooner we stop waiting for some giant publisher to “save” the genre and start supporting indie developers willing to build competing games from the ground up, the better off we’ll be even if it takes some time.
Big news, we have been approved
Been a minute since I provided an update...
Working on the next update.
- better CPU pitcher management. CPU pitchers will have a shorter leash
- I am also working to add injuries back into the game.
- various other bug fixes
No timeline yet, but hopefully before 8/31
Bitball retweeted
So, everyone that's played MVP on PC has been running it with a no-cd patch for the *retail, day 1 version* of the game, but there were 5 post-launch patches EA dropped that fixed a lot of framerate issues in the retail .exe, like getting smooth throws across the field like this
Replying to @firstbaseman
Wait is this why I was so bad at hitting when I booted the game up a few months ago.



















