Blocky Bard (@BlockyBard) profile picture

Building Worlds

Joined January 2023
Photo by Blocky Bard (@BlockyBard)Photo by Blocky Bard (@BlockyBard)Photo by Blocky Bard (@BlockyBard)Photo by Blocky Bard (@BlockyBard)Photo by Blocky Bard (@BlockyBard)Photo by Blocky Bard (@BlockyBard)Photo by Blocky Bard (@BlockyBard)Photo by Blocky Bard (@BlockyBard)Photo by Blocky Bard (@BlockyBard)
Blocky Bard retweeted
Godot is free and open source for everyone, and it only survives through community support. To keep it independent and sustainable, we need your help. Please donate, and thank you to everyone who makes Godot possible. fund.godotengine.org/
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Terrain3D v1.1 has been released for Godot 4.5-4.8+. Now available on the asset store within Godot. Over 380 updates. Features include displacement, an ocean and much more. See 🧵 for details.
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Blocky Bard retweeted
You will own everything and be happy
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Good progress so far on my VR WorldBuilding tool. What do you think? #GodotEngine #VR #Terrain3D
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Blocky Bard retweeted
Self-directed learning through AIs is an autodidact’s paradise.
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Blocky Bard retweeted
So many people tried to bring AI into their 3d engine. Turns out it was about bringing the 3d engine into the AI instead.
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Blocky Bard retweeted
.@BlockyBard demonstrated how to make tiled organic textures in @UnrealEngine 5 look more realistic using a "distorted grid technique". Details: 80.lv/articles/how-to-avoid-… #ue5 #unrealengine5 #shaders
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🔥The current state of Fortnite This is what innovation looks like 🤡🤡🤡
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Blocky Bard retweeted
Replying to @BlockyBard
love this
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Replying to @BlockyBard
We think you could use some more trees 🌲
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