KS (@BoardGameHelp) profile picture
Joined February 2019
Replying to @RevSoftGames
What do you think about this clown’s red nose?
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Replying to @WeirdGiraffes
Interested both in participating and in listening.
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Anything I can do to help, I am at your service!
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Replying to @veethikaa
It’s kind of a game in and of itself. For the playtesters AND the designer.
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Replying to @adultswim
Wiseau Mysteries (Think Scooby Doo, but with Tommy Wiseau)
#Boardgamedesign tip #17. Download CVSimulator from the App Store. This app uses your camera with different filters each showing what the types of color blindness look like. Take pictures of your components and see what colors to use and what to ditch.
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I think the Fibonacci sequence best describes this phenomenon.
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Replying to @ScrapYardArmory
That’s what I’m here for!
Whenever you find a clue, you place it on the plastic thingy and slide the door out. The clue tokens have little holes in parts that you can see the card in the plastic thingy through, but only one bit of info. This tells you if the thief had a top hat or not for example.
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In Outfoxed, you’re trying to solve a mystery. You draw a thief card and without looking at it, slide it into this plastic thingy.
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Replying to @met_deluxe
Here’s mine:
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Here’s a sort of out-of-the box idea. Players each have a player card, and you decide as a group who is going to try something. Once it has been decided, a player chooses their card and:
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