Brox retweeted
After more than a year, i think she is finally ready, so...
VANNY IS NOW RELEASED!!!
I will be doing updates to her later, but at least for now, she is good to go.
#FNaF #Vanny
drive.google.com/drive/folde…
Brox retweeted
Sadako X Killian
Model 👥 by
Sadako: @Broxg_
Killian: @x_RedEyes
Scene 🏞️ by
@zayebatorr
VA Pack🗣️by
@chiyo1000nights
SFX Pack 🔊 by
@OpenNSFWSP
Brox retweeted
Paramnesia.Mp4
Animated: @Ddlas0 @CLafurra
Soundtrack: @Dieswyx
Voiced: @AlexandraMariVO @Amanda_lovs_u2
~Poor hooman thought it would be wise to steal from these thicc, voluptuous dommy mommy Argonians.🥵🍑🤤
SFX and VA: @TheBredFactory_ 🔥
Argonians: @LegendOfJan 🔥
Scraggle: @scrag_boy 🔥
(Bonus scenes, Comms, and more in bio)
Brox retweeted
Meowscarada [Pokemon] V3.2 – Model Info!!! ඞ🔪
[Features]
- Complete pose library
- Two clothing sets added
- Deformable bones added to arms and legs
- Division of all bones into parts, organized into RIGLAYERS in the Tools section
- A bone was added to expand the iris, just like a cat
- Removable mask
Link: smutba.se/project/0692179b-f…
Brox retweeted
Seems like this little bot has gotta survive five nights of interrogation! As this bat is gonna find out what this little rabbit knows about the company that made them!
Models:
Rouge: @valorlynz
Plushtrap: @Broxg_
Brox retweeted
Big Barda from DC Comics.
Yes she is big, yes she is chonky, and best believe under all those armors, she'd be sweaty as fuck..
This is another reward from patreon poll back then, so if you want to participate next time, check the link in bio.
Brox retweeted
Sekhmet-[Palworld][Update V1.5]-available now!!!!
Sekhmet Update Notes 1.5
-----Texture Adjustments: Clothing and Body-----
Added a hair outline along the division between blue and yellow on Sekhmet’s body; this applies to both texture patterns.
Updated the textures of the full clothing set, making them slightly more saturated and adding fabric details.
Slightly modified Sekhmet’s face — specifically corrected the chin, making it a bit more pronounced.
Adjusted the look of one texture pattern to make it more comfortable.
-----Rigging Adjustments-----
Made slight changes to Sekhmet’s body, such as adding modifiers for smoother movement.
Completely redid the rig for the dress, applying a new method to avoid clipping between the dress and the legs.
Fixed a minor clipping issue with the upper eyelid blink.
-----Extras-----
Slightly modified the back of the dress, now ending in a “V.”
Changed bone visibility options, moving them to rig layers in the Tool tab (left a preview screenshot).
LINK: smutba.se/project/67e0bba1-0…

































