Edward Kenway's Disciple (@Bruteslayer17) header
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Socal Tekken player that streams occasionally. Former Noctis main, so I main Raven in T8.

LA County
Joined November 2012
Photo by Edward Kenway's Disciple (@Bruteslayer17)Photo by Edward Kenway's Disciple (@Bruteslayer17)Photo by Edward Kenway's Disciple (@Bruteslayer17)Photo by Edward Kenway's Disciple (@Bruteslayer17)Photo by Edward Kenway's Disciple (@Bruteslayer17)Photo by Edward Kenway's Disciple (@Bruteslayer17)Photo by Edward Kenway's Disciple (@Bruteslayer17)Photo by Edward Kenway's Disciple (@Bruteslayer17)Photo by Edward Kenway's Disciple (@Bruteslayer17)Photo by Edward Kenway's Disciple (@Bruteslayer17)
Out with the old and in with the new!! 🙏🙏🙏 Add me on Steam same as my Twitter handle!
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Edward Kenway's Disciple retweeted
troquei a música de encerramento desse último episódio pela música da primeira abertura de Bleach, e se encaixou tão bem, cinema absoluto. #Bleach #BLEACH_anime
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Edward Kenway's Disciple retweeted
UE4を極限までカスタムして開発されている『鳴潮』が気になっていたので,業界のよしみで @WW_JP_Official さんから先行映像をいただきました, 揺れ物処理凄い!!! ※『鳴潮』公式の許諾を受けてのシェアです ※本映像は開発中のものにつき正式版とは異なる場合があります #鳴潮 #ヤンヤン #スイスイ
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I finally made it to WAFFLE HOUSE. The staff are always friendly, and when I asked if they would sell me a menu, they sold me one for $5. Next time, I’ll be back at 3 a.m. for fight time. #WAFFLEHOUSE
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Edward Kenway's Disciple retweeted
What Sabrina Carpenter sounds like to girls:
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Shutara Senjumaru #bleach #anime
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Happy New Year from the CHAIN SHIFT Events team! 🎉 We want to thank everyone who made this year special to the SoCal FGC as a whole. We ran Chains of Fate Monthly, The Lab SoCal, Squabble Up Sundays, CHAIN SHIFT 2025, and even a wedding ❤️ What was your favorite moment? Tag us! – at Anaheim, CA
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◤ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄◥    TVアニメ最終クール #BLEACH 千年血戦篇-禍進譚-   ティザービジュアル解禁 ◣_____________◢ 嘗て、禍と呼ばれたものたちへ 2026年7月より テレ東系列ほかにて放送開始! ✦公式サイト bleach-anime.com #BLEACH_anime
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Edward Kenway's Disciple retweeted
I’d like to share that I’ll be leaving Bandai Namco at the end of 2025. With the TEKKEN series reaching its 30th anniversary—an important milestone for a project I’ve devoted much of my life to—I felt this was the most fitting moment to bring one chapter to a close. My roots lie in the days when I supported small local tournaments in Japanese arcades and in small halls and community centers overseas. I still remember carrying arcade cabinets by myself, encouraging people to “Please try TEKKEN,” and directly facing the players right in front of me. The conversations and atmosphere we shared in those places became the core of who I am as a developer and game creator. Even as the times changed, those experiences have remained at the center of my identity. And even after the tournament scene grew much larger, many of you continued to treat me like an old friend—challenging me at venues, inviting me out for drinks at bars. Those memories are also deeply precious to me. In recent years, I experienced the loss of several close friends in my personal life, and in my professional life I witnessed the retirement or passing of many senior colleagues whom I deeply respect. Those accumulated events made me reflect on the “time I have left as a creator.” During that period, I sought advice from Ken Kutaragi—whom I respect as though he were another father—and received invaluable encouragement and guidance. His words quietly supported me in making this decision. Over the past four to five years, I’ve gradually handed over all of my responsibilities, as well as the stories and worldbuilding I oversaw, to the team, bringing me to the present day. Looking back, I was fortunate to work on an extraordinary variety of projects—VR titles (such as Summer Lesson), Pokkén Tournament, the SoulCalibur series, and many others, both inside and outside the company. Each project was full of new discoveries and learning, and every one of them became an irreplaceable experience for me. To everyone who has supported me, to communities around the world, and to all the colleagues who have walked alongside me for so many years, I offer my deepest gratitude. I’ll share more about my next steps at a later date. Thank you very much for everything. 【Postscript】 Although I will be leaving the company at the end of 2025, Bandai Namco has asked me to appear at the TWT Finals at the end of January 2026, so I expect to attend as a guest. For 30 years I kept saying, “I’ll do it someday,” and never once performed as a DJ at a tournament event. So instead, I will be releasing—for the first and last time—a 60-minute TEKKEN DJ-style nonstop mix (DJ mix), personally edited by myself, together with this announcement. Listening to it brings back many memories. Thank you again, sincerely, for all these years. ‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud on.soundcloud.com/pEYofA4yXO… December 8, 2025 - The Final Day of TEKKEN’s 30th Anniversary - Katsuhiro Harada [日本語版 (Japanese version)] このたび、2025年末をもちまして、私はバンダイナムコを退職することにいたしました。 長く携わってきた『鉄拳』シリーズが30周年という大きな節目を迎え、ひとつの区切りとして最もふさわしい時期であると考えたためです。 私の原点は、日本のゲームセンターや、海外コミュニティの小さな講堂やコミュニティセンターで、まだ小規模なトーナメントをサポートしていた時代にあります。 アーケード筐体を自ら運び込み、「鉄拳もぜひ遊んでみてほしい」と声をかけながら、目の前の参加者と向き合った日々。 あの場で交わした言葉や空気が、私という開発者の核を形作りました。 時代が変化しても、あの経験が自分の中心にあります。 そしてトーナメントシーンが大きく成長した後も、皆さんは旧知の友人のように私に声をかけ、会場で対戦したり、バーで『一緒に飲もう』と誘ってくれました。 それらもまた、大切な思い出です。 ここ数年間、私生活においては友人達との死別があり、仕事においては、私が尊敬する多くの先輩方の引退や逝去に触れてきました。 そうした出来事の積み重ねが、私に『開発者として残された時間』について考える契機を与えました。 その過程で、私がもう一人の父親のように敬愛する久夛良木健さんにも相談し、貴重な助言と励ましのお言葉をいただきました。 この言葉もまた、今回の決断を静かに後押しするものとなりました。 そして、この4〜5年をかけて私の担ってきたすべての業務やストーリーや世界観、そして責務をチームに段階的に引き継ぎ、今日に至ります。 振り返れば、VR作品(サマーレッスンなど)や『ポッ拳』、ソウルキャリバーシリーズをはじめ、自社他社問わず数多くのプロジェクトに携わる機会に恵まれました。 いずれのプロジェクトも新しい発見と学びに満ち、かけがえのない経験となりました。 これまで支えてくださった皆様、世界中のコミュニティの皆様、そして長年ともに歩んできた仲間たちに深く感謝申し上げます。 次の歩みについては、改めて皆様にお伝えいたします。 これからも、どうぞよろしくお願いいたします。 +あとがき 2025年末をもって退職致しますが、2026年1月末のTWT FINALには顔を出してほしいと会社からお願いされていることもあり、FINALにはゲストとして顔を出すと思います。 これまで30年間『いつかやるよ』と言い続けてやってこなかったトーナメントイベントでのDJですが、その代わりとして“最初で最後のDJ風60分ノンストップ鉄拳ミックス(私による初編集DJ mix)”も、今回のポストに合わせて公開します。 ‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’ by Katsuhiro Harada 1 is on #SoundCloud on.soundcloud.com/pEYofA4yXO… 様々な思い出が蘇ります。改めて皆さんありがとうございました。 2025年12月8日 - 鉄拳30周年最終日 - Katsuhiro Harada
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Edward Kenway's Disciple retweeted
I have officially uninstalled Tekken 8. This game is not healthy nor fun for me anymore lol. Gonna be streaming battlefield and other variety games from now on.
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Edward Kenway's Disciple retweeted
THE LOS ANGELES DODGERS ARE BACK-TO-BACK WORLD SERIES CHAMPIONS!
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FREDDIE FREEMAN WALK-OFF HOME RUN IN THE 18TH INNING! #WORLDSERIES
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Edward Kenway's Disciple retweeted
QUITE POSSIBLY THE GREATEST SINGLE GAME IN THE HISTORY OF THE SPORT. SHOHEI OHTANI, YOU ARE THE MAN. 😱
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Edward Kenway's Disciple retweeted
Main visual for the next-generation espionage action game “PHYSINT.”
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Amidst the Esports World Cup, Okizeme.gg has officially launched! Features streamlined videos and frame data for every move in Tekken 8. Feel free to check us out! #EWC #TEKKEN8 #TEKKEN
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Just tweaking now... Also fixing a bug where character proportions—like Asuka’s and others'—are being incorrectly compiled with the same values. Hoping to get that sorted in the next patch...
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Post-Lament Anthropocene: Stars Intertwined "All the sun touches is ours to fight for." —Augusta Archive>> Augusta is the undefeated gladiator in the arena and a fearless leader with a will of iron. She is a mere mortal, but has reached heights of glory attempted by only a few, and her blade speaks her power loud and clear. #WutheringWaves #Augusta
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◤ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄◥    TVアニメ最終クール BLEACH 千年血戦篇 -禍進譚-      2026 ON AIR ◣_____________◢ ✦スーパーティザービジュアル解禁 最後の戦い、最終局面へ── ▼テレ東系列ほかにて2026年放送 bleach-anime.com/ #BLEACH #BLEACH_anime
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Edward Kenway's Disciple retweeted
Here are our winners for Side Step Saturday #35 TEKKEN 8: 🥇@GGL_theJAKEMAN 🥈@Pandaroni_TK 🥉@J8A92316 TEKKEN Tag Tournament 2: 🥇@BrandiniPC 🥈@GGL_theJAKEMAN 🥉@Bruteslayer17 We had 11 entrants for Tag 2! That game came out in 2012! Thanks all!
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Edward Kenway's Disciple retweeted
season2楽しいねw
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