
Here for the #BlackOps6 laughs not the sweats. #Warzone The crew: n00bLlama HiSpdDirt @Claymore_13 @phat_snoman #CallofDuty #BO6 #BlackOps6 #COD
Joined February 2022
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BulletSweats retweeted
🚨 COD CRONUS ZEN AND XIM UPDATE 🚨
Activision is cracking down even further on Cronus Zen and other 3rd party cheating devices starting in Season 2.
They clarify that even though these products are sold at big box retailers that they are NOT allowed to be used in Call of Duty.
BulletSweats retweeted
Droppin' in, lootin' up, lootin' up and gettin' cash, poppin' noobs noobs noobs! Jay & Silent Bob now available in @callofduty!
Snooch to the Nooch! 💨
Jay and Silent Bob are packin’ the heat in Season 03 of Call of Duty #BlackOps6 and #Warzone, available now 🔥
BulletSweats retweeted
The Return to Verdansk Event contains 20 can’t miss rewards for players, including:
🔫 Kilo 141 Assault Rifle
🫂 Modern Warfare 2019 Operators for Call of Duty: Warzone only
💥 The infamous Kali Sticks
🪂 A special Verdansk-themed Operator Skin for Caine
➕ More cosmetics
BulletSweats retweeted
Nothing like a weekend Quad Feed before the new season.
Starting Friday: get 2XP, 2WXP, 2X Battle Pass XP, and 2X GobbleGum Earn Rate on us, then we'll see you on April 2 for even more.
BulletSweats retweeted
We are excited for everyone to experience the return to Verdansk! Drop in April 3rd! 🪂
Welcome back to Verdansk 🪂🧵
The Battle Royale Map that started it all returns on April 3rd. Drop into the #CODBlog to learn more about the Return to Verdansk 👉 a.atvi.com/ReturnToVerdansk
BulletSweats retweeted
New Season 03 quality-of-life features & Ranked Play updates:
• Camo Hub
• Blueprint & Build Skins
• Party Games Menu
• Ranked SR Adjustments
• Rejoin in Ranked Play
Details: a.atvi.com/BO6-WZ-S03Announc…
BulletSweats retweeted
When you buy specialist in Warzone, your movements are incredibly smooth and feel soooo good.
That fluidity should be the base, even without perks. It’s also the proof they can do it, so why are they keeping the game clunky?
BulletSweats retweeted
I'm hanging in the basement tonight at 9:30pm eastern with the @BulletSweats probably killing my teammates in Black Ops6 S&D again... come laugh, chill out and hit that FOLLOW!! #BlackOps6 #BO6 #CallofDuty #Streamers #TwitchStreamer #NFL
Fugeecup on Twitch
BulletSweats retweeted
Warzone is in a bad state.
@RavenSoftware @Treyarch here’s some ideas to help fix the game:
— Warning: hot takes ahead —
1. Remove the barriers to entry. None of my friends want to play because “their guns aren’t leveled up.” If you own BO6 they should automatically be max leveled in Warzone. Make camos be the grind.
2. This one’s obvious, kernel level anticheat. Ricochet was a complete failure. Take notes on however it’s being done by other big games. Many big streamers forced into a shadow ban loop, literally forcing them into not promoting your game is CRAZY. Imagine if you heard of another company trying to silence their promoters, their shareholders would actually lose their minds.
3. People love black ops multiplayer, but return the modern warfare look and feel to the game. Really should make it look, sounds, and feel like Warzone 1 as that was what made Warzone great, while retaining the quality of life, omnimovement, and changes that have improved fluidity and stability.
4. Either commit to players starting with loadout or take them out. Maybe even have a “no loadouts” mode. Regaining is seriously one of the worst feelings you could have playing. Dying in a millisecond to someone camping and having to spend so much time getting loadout again takes away from the experience.
5. Given they added loadouts as something you dropped in with, remove perks from something that’s part of your loadout and make perks, extra rare weapons (maybe 10 attachments?), and a big diversity of fun equipment as the loot pool. Loot should be the advantage, not your loadout.
6. Focus on more “rock, paper, scissor” dynamics when it comes to balance instead of “winner takes all”. There’s always a “best” options for weapons and perks which is not good. Every boost should counter a different boost.
7. Have all BR maps that have ever been, on rotation. Switch them out every week. Or take an Apex approach to map rotation with big map. Lots of players would come back to play Al Mazrah, Caldera, Verdansk, etc. each week.
8. Vault all the duplicate attachments and all irrelevant weapons from older games only retaining weapons that were meaningful. Kar98k, superi, maybe the RPK from MW2? Anything that players at one time enjoyed and could feel nostalgic returning too. New players faced with 200 weapons and 25,000 attachments, with 10 hours+ to level each because they don’t know what weapon will be best tomorrow is insane.
9. Seasonally (but more ideally, monthly) events. And I don’t mean “get lots of kills for a camo you’ll never use!” Events. I mean Godzilla vesus Kong level events. Krampus events. Things that introduce big and compelling elements to the game that make the game exciting and worth trying again. I know krampus was annoying, but it was extremely memorable. Coolest thing we had lately that was even close was purgatory.
10. Remove as many delays as possible. If you can die in half a second, equipment that can save you should be pop-able in less than that. There needs to be counters to getting shot at from campers or while out in the open. This would help alleviate the feeling of “what am I supposed to do there” when dying to unfair advantages.
11. Many perks should be default. Overkill, any movement related perks, even gunfighter, should be native. Perks should feel MUCH stronger, and again should be moved to the loot pool, not loadout pool.
12. Content should be “iconic” and memorable. If you are adding a new map, each POI should feel memorable, not a cluster of “copy and paste” buildings.” Weapons should feel memorable. Not another “low recoil/high fire rate” gun. Operators should feel memorable (this has been done well lately.) the more iconic something feels, the more players will love playing with specific weapons and in locations and content created playing Warzone will feel more entertaining, naturally.
This is my list, do with it what you will.
BulletSweats retweeted
Nadeshot says he’s taking a break from Call of Duty due to all of the game’s issues
“there's no integrity, somebody is always cheating, the network sucks, or the game is broken.”
BulletSweats retweeted
Ima be honest nobody cares. Fix the hacker situation and the horrible servers. Quite literally everyone is complaining about this.
❗️ #Warzone
We're aware of unintended purchase prices for weapons in buy stations. These prices will remain temporarily available until we deploy a fix.
BulletSweats retweeted
The real state of Warzone. I haven't laughed this hard in a while @timthetatman 🤣
BulletSweats retweeted
What Warzone needs:
- Working anti-cheat
- Stop resetting QoL features every year
- Allow for big map rotations
- Have consistent releases and content for both big map and Resurgence
- Rebalance aim assist + KBM
- Fix audio issues
- Better servers
BulletSweats retweeted
The secret to having fun in Warzone right now is to play regular BR.
All the hackers are in Ranked terrorizing streamers or in Resurgence.
Audio and hit reg can still be improved in BR, but the game isn’t in a bad place imo (just getting bored of the map and lack of content)
BulletSweats retweeted
Almost to t50 in WZ ranked. Solid session with the boys today.
Still majority of our games are impacted by some bug or blatant cheaters but at least they put out another generic post about ricochet updates.
See you in the AM
BulletSweats retweeted
I genuinely think a Call of Duty Dev should have to stream Warzone from the official call of duty twitch account every single day.
We should be able to watch them react to how the game actually plays. See how they react to the lag, the dev errors, the bugs, the poor game flow choices they made.
I genuinely think we’d see them playing so slow that they don’t run into any of the issues that high skill players run into, which is probably why they’re so dismissive of the issues we raise. And why Warzone is always so bad at integration launch because they don’t have any high skilled devs or play testers to actually see how the game plays for high skilled players.
BulletSweats retweeted
Interesting graphic showing why a new yearly warzone is bad for the game, and why it’s often filled with so many bugs
Each multiplayer studio typically gets about 3 years of development time per game, but raven software, the lead dev studio for Warzone, is only given a few months to then make that multiplayer game fit and be ready in the Warzone realm.
This is often why you see a multiplayer experience that runs pretty smoothly, yet Warzone is in shambles at release. (I’m not throwing shade at raven, they’re simply given an impossible task)
In Warzone 1, the core game mechanics stayed the same for its 1st 3 years. Since Warzone 2, we’ve had yearly integrations resulting in a “new Warzone” and each of these integrations has been quite rough and filled with bugs, leading to months of just “fixing the game” instead of building onto the game
For Warzone to thrive long term, it needs to separate from the yearly multiplayer release and be a stand alone game. Each year there could still be major updates with new weapons, maps, and gameplay features, but NOT an entirely new game.
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