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18 | Internet noodle |

Your washing machine
Joined August 2024
Photo by JasperTheeFerret (@CellAldr)Photo by JasperTheeFerret (@CellAldr)Photo by JasperTheeFerret (@CellAldr)Photo by JasperTheeFerret (@CellAldr)Photo by JasperTheeFerret (@CellAldr)Photo by JasperTheeFerret (@CellAldr)Photo by JasperTheeFerret (@CellAldr)Photo by JasperTheeFerret (@CellAldr)Photo by JasperTheeFerret (@CellAldr)Photo by JasperTheeFerret (@CellAldr)
JasperTheeFerret retweeted
This game used to be about expressing how you want to play, and coming up on 3+ years since being released, Embark's philosophy for balance is making me very concerned. Embark, let us actually have input in some of these changes before they're pushed to live, please. We went from having the healthiest meta in the game in a LONG time in Season 10, with every comp team running different compositions, weapons, etc, and showing a ton of variety.. to KS slop in S11.. and to whatever the hell even is S12. The Respec Order changes, to me, have been detrimental to the core DNA of THE FINALS, and since they were implemented, it truly feels like the game has suffered. Lights are now even stronger, heavies are weaker, and mediums are constantly being brought out behind the barn and shot in the back of the head. Make it make sense. From the outside looking in, because from what I've been told from various professional teams and players, there's been no attempt from Embark to gather input from outside sources in terms of testing. Every patch feels like we're just looking at numbers on a spreadsheet instead of actually looking at the health of the game. If something has a low pick rate, actually delve into WHY. Not everything has to be viable, some things are great as a niche pocket pick and should probably stay there. The fact we haven't had a full auto on medium in the greater meta for a considerable amount of time hasn't gone unnoticed, and the amount of people asking for it surely hasn't either. In terms of what Embark wants, they've made it clear they want teams to play closer together. So if that's the case, why did we give light a (now) 50 meter solo teleport that's now banned from TGM 26 because it's too strong? S12 was fun for the first few days, but it quickly turned into a headache. We've expressed time and time again how players, across all skill ranges, should be giving input into changes before they go live instead of how it currently is. We just want a conversation, Embark. This game means the world to so many people, and how balance is currently being handled needs a massive overhaul. Alright ill get off my soapbox.
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mfs when you genuinely just quiet
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Легла в странную позу, это она устала или прикалывается?
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Been seeing those account vent arts, this is mine.
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