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I’m a huge Oblivion fan—and honestly, this remake means more to me right now than GTA 6.
It was my first big RPG. Not perfect, but it deserves a second life.
Can’t wait to see it reborn.
#OblivionRemake #ElderScrolls #TES #Bethesda #Gaming
Well, looks like I’ll have to become a New Zealand resident. Microsoft is going to find a huge number of New Zealand-based gamers on the 18th! 😂
Less than a month until GTA 6 💀
Also, today marks the release of what is arguably the best installment in the GTA series: San Andreas. In my opinion, it truly is the best—it was packed with a wealth of activities, a high-octane plot, and engaging missions. Much like in RDR2, the game took us on an epic journey across three cities and their surrounding regions. It served as the pinnacle of the 3D-era GTA games. Hopefully, GTA 6 will achieve a similar status for the entire series and the HD universe.
Also on this day 8 years ago in 2018, Red Dead Redemption II was originally released, taking players on an epic adventure from West to East and back like never before, in gaming’s biggest and most ambitious open world to date. What are your favourite memories with the game, riding and gunslinging from the snowy mountains of Ambarino, the plains of New Hanover, the foggy swamps of Lemoyne, the forests of West Elizabeth, to the scorching deserts of New Austin? Let us know!
#RDR2 #RockstarGames
In an interview, a producer for GTA 6 stated that the game’s map was designed using an approach similar to that of RDR2; meanwhile, a journalist who saw live gameplay noted that the transitions between different biomes and locations are incredibly seamless. This is precisely what was missing from GTA 5.
I absolutely love the developers behind Cyberpunk 2077 and Phantom Liberty. I truly believe that these folks adore this universe, this game, and their audience. For me, Cyberpunk 2 will be a massive event—just as big as GTA 6 is right now.
I see comments under the post claiming this isn't GTA 6, but a fake. Here is the official gameplay, as you can see, it looks similar, but in my opinion, the visuals in the official gameplay are much better.
I don’t mean to sound rude, but there’s nothing particularly remarkable here that would make the game’s cancellation a cause for regret. People struggle to accept the fact that, ever since *Inquisition*, BioWare hasn’t managed to produce a single title on par with the Mass Effect trilogy - even Dragon Age II was a weak entry. Sadly, whether or not EA is to blame, the studio had effectively run its course by 2026. What I find truly regrettable is that these franchises and worlds will likely be consigned to an archive, left untouched by EA for decades to come. I haven’t felt any affection for the studio itself for a long time, and this trailer only confirms my concerns.
Trailer de Mass Effect 5 Universe vazou no Reddit. O jogo foi cancelado ontem, após o fechamento da BioWare.
Não duvido que vazamento tenha sido feito por um dos desenvolvedores demitidos.
“Estas são imagens capturadas diretamente da engine do jogo, produzidas pela nossa pequena equipe. Elas utilizam nossos recursos de pré-produção.”
Cerny never said FSR 4.1 is a joint AMD-Sony development. He said it’s based on the same neural network as the upgraded PSSR. That’s a shared research base from Project Amethyst, not FSR 4.1 being a Sony co-created product. FSR remains AMD’s technology that they’re now bringing to Xbox themselves. Twisting ‘same neural network’ into ‘joint collaboration product’ is just bad reading comprehension
I don't understand. Are there no Xbox Content creators who know tech? How do people not know that PSSR2 and FSR 4.1 are a joint AMD-Sony collaboration for AI/ML upscaling? Also, this nonsense: it will use HW on Xbox Series. It runs off the CU's. QSSR and FSR 4.1 on consoles are a lite/distilled version of FSR 4.1 xitter.cf/cerny/status/203475168…
Did they change the color grading in Cyberpunk 2077 patch 2.5, making it closer to the E3 look? I don’t have any mods installed, but the image is no longer as bright—it’s cooler now. Maybe I’m just imagining things, but I played before the patch yesterday and it didn’t look like this… Either way, I’m happy about it.
Rockstar, Bethesda, and other studios that release their massive open-world games only once every 5–10 years—would you consider adopting a different approach? Bethesda does nothing but re-release *Skyrim*—tacking on fan-made mods and buggy, poorly implemented patches—while Rockstar can’t even provide 60 FPS for *Red Dead Redemption 2*, choosing instead to milk *GTA Online* for all it’s worth. I want to see developers who truly love their own games—and I want them to show that to me…
Thought you were done with Night City? Well, Night City isn't quite done with you.
Patch notes for Cyberpunk 2077’s Edgerunners 2 Update (2.5) are now available for you to ready up and review before going live on the streets tomorrow.
Jack in: cp2077.ly/2.5_Patch_Notes
Cyberpunk 2077 | Edgerunners 2 Update Features Overview
The Edgerunners 2 Update is coming on October 22! Check out what’s new in this latest free update for Cyberpunk 2077.


































