Authorized Unreal Engine Instructor & Game Developer 👨‍💻 ⚔️Get my Unreal JRPG Masterclass: https://xitter.cf/t.co/rzDIb16Hsl ⭕️日本語

Joined October 2021
Cobra Code retweeted
🚨 PIXEL ANIME GAME IN DEVELOPMENT 🚨 #screenshotsaturday #pixelart #gamedev
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GASP 🫢 The Game Animation Sample Project is back with a brand new update for UE 5.8! Grab it today and prepare to get physical with new physics, motion matching, interaction, and Control Rig features and more: epic.gm/gasp-5-8
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Cobra Code retweeted
Yes, this is Unreal Engine 5
Yes, this is Unreal Engine 5
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Yes, this is Unreal Engine 5
Yes, this is Unreal Engine 5
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Cobra Code retweeted
KawaiiPhysics、CEDEC AWARDS 2026 エンジニアリング部門 優秀賞とったどー!!!
CEDEC AWARDS 2026のエンジニア部門にて、KawaiiPhysicsが優秀賞を受賞 & 最優秀賞にノミネートされましたー! …カプコンさん、任天堂さん、SIEさんが並ぶ中に場違いすぎて震えてます。何かの間違いでは cedec.cesa.or.jp/2026/event/… #KawaiiPhysics #CEDEC2026
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Yes, this is Unreal Engine 5
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Yes, this is unreal engine Credits to @CobraCodeDev for starting a trend haha
Yes, this is Godot.
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Cobra Code retweeted
PIXEL ART ANIME COMBAT 👀 #pixelart #screenshotsaturday #gamedev
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Cobra Code retweeted
[Free] "TransitionFX" - Screen Transition Plugin for UE5.5+ is now live on Fab! "I just want to add simple screen transitions easily." Created for indie devs and small teams who feel the same, TransitionFX is a lightweight, SDF-based procedural transition plugin that requires **no textures at all**. Everything works in Blueprints, setup takes only a few minutes, and it's completely free. ■ Key Features ・High quality & resolution-independent (SDF procedural rendering + auto aspect ratio correction) ・20+ built-in effects (Fade, Iris, Spiral, Tiles, TV Switch Off, Pixelate, Wipes, and more) ・Data Asset system for easy management — just swap the asset to change looks ・Simple Latent Action nodes (PlayTransitionAndWait etc.) — no messy callbacks or flags ・In-Editor Preview Tool — check animations in real-time without PIE ・OpenLevelWithTransition node — fade out → load level → fade in in one node ・Shader preloading to prevent hitching We also prepared a Sample Project so you can test all effects and Blueprint setup immediately. If you're a fellow UE5 developer, feel free to use it in your project or as reference for your own transition system/shaders. Still room for improvement, so any feedback, bug reports, or feature requests are very welcome — just reply here or open a GitHub Issue. GIFs of all transitions are in the GitHub README. ■ Links Fab (Free): fab.com/listings/82f9a51f-52… Sample Project (v1.0.0): github.com/EmbarrassingMomen… GitHub: github.com/EmbarrassingMomen… #UE5 #UnrealEngine #GameDev #IndieDev
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Cobra Code retweeted
開発中のドット絵の猫+3Dの日本の田舎を舞台にしたゲームです。 タイヤに乗るとジャンプ台みたいに使えます。
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Cobra Code retweeted
📦 Delivery coming up, Hope it's not a fragile one! Added a little Carry Object System, a bit early but you get the idea of it here I think, Pickup, Throw, Drop, etc! There is a bit more to it but lets save some of the surprises. #gamedev #indie #solodev
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今日のモデリング~🌟 ドット絵のキャラが暮らす世界を彩る街を作るために、建物のテクスチャもピクセルアート風にしてみました!!!!!! 和風と洋風どちらか1つを選べなかったので…… 合体させました(強キャラ) #Unreal2D #ゲーム制作
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ドット絵の猫+日本の田舎を舞台にしたアクションアドベンチャーゲームの背景の進捗です。 畑を作ったので畑から民家あたりまで歩いてみた。
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Cobra Code retweeted
battle time 👊 This is a very simple implementation of the enemy combat ai but it’s cool to look at! I want the enemies to be very reactive, dodging, blocking, parrying! Hopefully get that up and running soon… #ue5 #indiedev #gamedev #jrpg #anime
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Cobra Code retweeted
Platforming in top down is pretty fun! Managed to make some new 3D tiles today and start to test them in engine! Next is to work out a new system for the individual tiles! #indiegame #pixelart #jrpg #lowpoly #anime
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Cobra Code retweeted
#UEFN Not Morning but still a Warmup Would you play pixel art Fortnite?
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昨日言及した UE の Built-in Toon Shader だけど、Toon Profile アセットを挿して Diffuse Ramp を調整できるようになっていた。 #UEStudy
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壁ジャンプ実装した、楽しい。 #indiedev #自作猫ゲー
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