Attending App Week in New York has lit a whole new fire under me. I really want to take GameNight to the next level, and after this week I finally feel like I know how.
I spent the week around people who've built and grown apps way bigger than mine, and every conversation gave me something to bring home.
Great to meet you Maya! Great coffee and great conversations. That app dev getaway idea is too good not to do. Can't wait to watch more of your podcasts and talk again soon!
It was so great meeting Matt over coffee and chat about building apps, UGC and so much more!
Thanks @CodedVengeance for hanging out and huge congrats on the 2nd place win in the Gaming Influencer Category Award!
Matt 📹💻 retweeted
It was so great meeting Matt over coffee and chat about building apps, UGC and so much more!
Thanks @CodedVengeance for hanging out and huge congrats on the 2nd place win in the Gaming Influencer Category Award!
GameNight took 2nd place in the Gaming Influencer Award at @RevenueCat's #Shipaton 2026 🏆
Six weeks ago GameNight wasn't even on the App Store. I built it because the hardest part of jumping on with friends was always figuring out what to play.
Since launch:
• 1,700+ users
• 160,000+ swipes through games
• App Store rejections, a crash loop, and a database that buckled the day the launch reel took off
Thank you to everyone who downloaded it, sent feedback and put up with my bug lists.
I spent Shipaton shipping GameNight, an app that ends the "what should we play?" debate with your friends. Never imagined it would end up in Times Square!
On Oct 22 I'm demoing it at @RevenueCat's #Shipaton Demo Day, 10am to 6pm ET. Come tell me what you think.
GameNight took 2nd place in the Gaming Influencer Award at @RevenueCat's #Shipaton 2026 🏆
Six weeks ago GameNight wasn't even on the App Store. I built it because the hardest part of jumping on with friends was always figuring out what to play.
Since launch:
• 1,700+ users
• 160,000+ swipes through games
• App Store rejections, a crash loop, and a database that buckled the day the launch reel took off
Thank you to everyone who downloaded it, sent feedback and put up with my bug lists.
Meeting a ton of amazing people at App Week so far. Currently at the TikTok Level up event and I can’t get over this view, it’s amazing!
Made it to New York!
NY App Week starts now. If you're in the city this week building apps or games, my DMs are open.
Headed to NYC tomorrow for NY App Week.
Quick look back before I go. GameNight went live on the App Store 5 weeks ago, built to answer one question: what should we play?
Since then:
• 1,000 users in the first 11 days
• 1,600+ now
• 125,000+ swipes through games
• 150,000+ games imported from Steam libraries
• One Instagram reel about the Battlefield 6 free weekend took daily signups from about 5 to almost 80
It hasn't been smooth. Three App Store rejections before launch, a crash loop, and a database that buckled the day the launch reel took off. Each one taught me something I'd have learned the hard way later anyway.
What's next: Haunted Week lands in GameNight on Oct 24 and the Android version is in testing.
If you're at App Week and building apps or games, let’s meetup, would love to heard what you’re working on!
Went to bed after typing one paragraph to Claude.
Woke up and it had SSH'd into my 3-node Proxmox cluster and:
• spun up Home Assistant + n8n
• built a live dashboard with node stats
• set up auto-updates + phone alerts
We are living in the future.
Heading to New York next week for App Week. If you build apps or games and want to meet up, my DMs are open. I’ll have GameNight on my phone and too many business cards.
Learning a lot about UX design while pushing updates to my app.Shipped a new profile on GameNight today. Left is before, right is after 👇
What changed:
- Your level moved into the ring around your profile pic, and it changes color as you level up (bronze, silver, gold, diamond)
- Tags like Alpha and Day One got their own fixed slots instead of crowding your name. Added this in preparation for a Halloween event granting a new badge.
- You can pin your Top 4 games
- Cut the clutter: no XP bar, no leaderboard podium, quieter stats
The old version made sense one feature at a time. Together it was just noise.
It took 10 mockups to land on this one. Banner art, trading cards, a bento grid, even an arcade version. Most felt too “AI made”. The winner was a mix of 3 of them.
Friends tab is next. #buildinpublic
3 weeks ago I launched GameNight, a swipe app that ends "what should we play?"
Since then: 1,400+ players, 125K swipes, and a crash loop, a database meltdown, and an Apple rejection I had to fix in real time.
Here's the demo for @RevenueCat #Shipaton 👇
#BuildInPublic

















