2D and 3D both require the same amount of knowledge about animation as a whole and are both difficult in their own very different ways. Speaking as a 3D animator though, I assume 2D is the more exhausting of the two due to the sheer amount of drawing required lol
I felt unsatisfied with some things so I went back to it especially for the aura and some color corrections
CJ retweeted
𝖵𝖾𝗀𝖾𝗍𝖺'𝗌 𝖥𝗎𝗋𝗒
#DBREDRAW
Look at it in motion, see how long this appears on screen and the slandering crumbles immediately
Taking screenshots of two frames you see for less than half a second is so dumb lmao
If one episode had to get the rushed shitty edit treatment, I’m glad it’s this one instead of the ssgod fight, but this just shows how right we were when we said the number of episodes for BoG and RoF is not enough for Beerus to be a truly optimal definitive edition
Just a thought I had, but Base Goku hurting Hit hurts the power scaling imo, so I kind of hope that DBS Beerus corrects Goku into turning ssjgod instead of staying in base form
But I know it would be a mess to implement and I’m just coping
As a Kingdom Hearts and Dragon Ball fan, I found extremely funny that my enemy count after beating KH3 on switch 2 was exactly over 9000
CJ retweeted
My Okarun cosplay pics are kinda flopping on ig, maybe they don’t flop here as badly, enjoy!
Y’all are just nitpicking anything at this point. Goku turning SSj has been cycling between instantaneous/chill and slow/intense for years depending on the context and need for spectacle
Using this argument to criticize good fan made content will just make you look hypocritical
CJ retweeted
En France, si tu voles 4 millions d’euros, tu écopes de 15 mois d’inéligibilité et tu peux te présenter à la présidentielle.
Mais pour un tweet supprimé, le procureur demande deux ans d’inéligibilité.
Tout va bien.
Everytime I replay the series the more I realize KH2 is the least consistent game of the trilogy
1&3 keep me entertained & invested throughout the main game
KH2 is a cycle of “I can’t wait to be done with 8 hours of boring streamlined stuff to play 1 hour of the best shit ever”
And it’s really frustrating that the game with the best combat and movement abilities is the one that forces you through the most mindless minigames and a snooze fest of level design











































