Critics Arcade (@CriticsArcade) profile picture

Game developer

Joined June 2026
Photo by Critics Arcade (@CriticsArcade)Photo by Critics Arcade (@CriticsArcade)Photo by Critics Arcade (@CriticsArcade)Photo by Critics Arcade (@CriticsArcade)Photo by Critics Arcade (@CriticsArcade)Photo by Critics Arcade (@CriticsArcade)Photo by Critics Arcade (@CriticsArcade)Photo by Critics Arcade (@CriticsArcade)Photo by Critics Arcade (@CriticsArcade)Photo by Critics Arcade (@CriticsArcade)
竜巻のニュースは、いつも被害額の数字で終わります。 その数字がスコアになるゲームを、一人で作りました。 『The Big Suck』Steamで本日発売です。日本語で遊べます。発売から1週間は10%オフ。 store.steampowered.com/app/4… #インディーゲーム #個人開発
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THE BIG SUCK is out now on Steam. You're the tornado. Wreck a county for cash, spend it on a worse storm, and keep going until you're pulling in continents. 10% off for the first week. store.steampowered.com/app/4…
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HUGE SHOUTOUT TOO @CriticsArcade they made a amazing incremental game called The Big Suck It comes out in 4 days i just finished the demo and had the BEST TIME OF MY LIFE as a weather nerd THANK YOU for making this I cant wait to play the full game :3
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Preparing for release
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I spent 6 months making my 2D tornado game. Claude rebuilt it in 3D in 2 days.
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Does the 3D version make the destruction feel more satisfying, or is the 2D version easier to read?
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Bro you better hide from tornado 🌪️ Release is soon. #newgame #steamgames #incrementalgame
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Do I need DLSS 5 for my game?
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In The Big Suck I was scared the upgrade tree would feel linear. So I added twin-socket nodes where you can chose one of two bonus and flip it for free. How are you handling (non)linearity in your incremental/idle? Strict tree? Web? Something weird like prestige-gated branches?
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Every tornado on the news ends the same way: a damage estimate in dollars. I made a game where that number is your score. You ARE the tornado.
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24 games. 72 hours. One theme: ROCK. 🪨🎸 The first All Tools Allowed jam is complete—come play the entries and discover what the creators built with every tool on the table: itch.io/jam/all-tools-allowe… #AllToolsAllowed #GameJam #IndieDev
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