Custom Phase (@CustomPhase) header
Custom Phase (@CustomPhase) profile picture

Musician, composer, soundproducer, 3D/2D artist, programmer from Russia. Currently - Tech Artist @Door407

Russia
Joined July 2013
Replying to @inoriorin
Did something similar for In Sound Mind back in a day. Although didnt go for full fluid sim, just simple advection by noise. And fire colors/behaviour was just for testing.
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Replying to @pushmatrix
We use this technique alot in Diplomacy Is Not An Option. For example, this attack effect is just a single mesh with a fancy shader that animates it all.
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Noticed the same thing. The AO on the left side of the mouth/teeth is all kinds of wrong.
Replying to @NorthernWhisper
Bad take. Production costs havent gone up. The reason you get game design thats more about squeezing money is because video games are a business, and the goal of pretty much any business is to make money, the more the better. youtu.be/N7kaK2-725w
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Replying to @EddCoates
@EddCoates Hi. Is this intentional on the Game UI Database? Looks like a bug to me.
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Replying to @bgolus
Thats exactly what ive pointed out back in 2018 on forums :) Also got even better results in combination with Lanczos filtering forum.unity.com/threads/pixe…
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Replying to @bgolus
For our project we did need full lighting support, because we have a lot of hand placed lights and areas of different contrast (just directional is not enough). We do a full non-pbr dot product per-vertex lighting pass + fake translucency + shadows support youtu.be/upxpfy5OFUY
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Experimenting with some 2.5d fluid simulation fire #unity3d #madewithunity #vfx #gamedev #screenshotsaturday
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Replying to @SebLagarde
@SebLagarde Hi, sorry for bothering, but do you have any idea why SetTexture might have a 1 frame lag in HDRP with render textures, but SetGlobalTexture works properly?
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Replying to @support_mailru
@support_mailru почему я стал получать письма адресованные на какие то левые, не мои, почтовые ящики? Все представленные письма - официальные уведомления, не спам и не фишинг. И я не про контент самих сообщений, там разумеется просто спам.
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Replying to @BlitzFurryLol
Hey. I never sample other's people sounds. All of my sounds i design myself. Heres the video proof of the sound in question.
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Replying to @unitygames
@unity3d Latest TLT music video was #madewithunity. Used Reaktion by @_kzr and RhubarbLipSync by @Daniel_S_Wolf youtube.com/watch?v=BEoGsr0W…
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