VR Enthusiast, Indie Game Developer, Software Engineer, Co-founder of @StudioCyFi, https://xitter.cf/t.co/HM5odhitoP, https://xitter.cf/t.co/YdP90pG2QE

Joined November 2010
More process from the #GMTKJam We really overscoped the characters--my last tweet was the main character, but I also modelled 7 enemies (one was scrapped last minute). The working pace to get these done was BRUTAL but I am proud of them! 🧵
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Participated in #GMTKJam again! The theme was "Count Down". We made a reverse roguelike where you start out powerful and sacrifice abilities and clothing as you play. I am proud of what our team created. 🧵 for my work in the jam. Play for free on itch itch.io/jam/gmtk-jam-2026/ra…
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All character textures were finalized within the last hour of the jam. We were certainly cutting it close 👀. I made many builds to test and verify things on the itch website. Turns out Unity was using the PC quality settings but itch used the lower web settings. Ohno
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A bit of a frantic jam in the end, but I enjoyed it and the final game. Honestly, I think I got more sleep than last year's jam. The others might not say the same though. Thank you for reading! Be sure to play and rate Murder Most Fowl on itch: itch.io/jam/gmtk-jam-2026/ra…
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Here's a thread of some of the design process. After an evening of utter failure of a different design using an old base, I woke up with the mental image of a russian doll form based on a teardrop shape I used in the enemy characters.
We did the GMTK gamejam! The main character has over 30 unique meshes that disable as you play, changing his silhouette. I made him in under 24 hours 😵 Please rate our game--voting is open! cyanlaser.itch.io/murder-mos…
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