digimbyte ๐Ÿ’™ (@DIGI__Byte) header
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Joined July 2020
Photo by digimbyte ๐Ÿ’™ (@DIGI__Byte)Photo by digimbyte ๐Ÿ’™ (@DIGI__Byte)Photo by digimbyte ๐Ÿ’™ (@DIGI__Byte)Photo by digimbyte ๐Ÿ’™ (@DIGI__Byte)Photo by digimbyte ๐Ÿ’™ (@DIGI__Byte)Photo by digimbyte ๐Ÿ’™ (@DIGI__Byte)Photo by digimbyte ๐Ÿ’™ (@DIGI__Byte)Photo by digimbyte ๐Ÿ’™ (@DIGI__Byte)Photo by digimbyte ๐Ÿ’™ (@DIGI__Byte)
#blender #lowpoly #artist wanted 1870's Train assets wanted.
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Looking for #unity #collab on zombie sandbox game, added @Asmongold by accident, need help with gun setups and AI behavior trees
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YESSS
I'm giving away 3 Steam copies of @MW5Clans Wolves of Tukayyid in anticipation of the anniversary of the glorious Clan Wolf victory at the Battle of Tukayyid next month - just retweet this tweet to join the raffle and I'll announce winners Thursday next week
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I'm giving away 3 Steam copies of @MW5Clans Wolves of Tukayyid in anticipation of the anniversary of the glorious Clan Wolf victory at the Battle of Tukayyid next month - just retweet this tweet to join the raffle and I'll announce winners Thursday next week
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looking for someone who wants to explore and experiment with #GLSL shaders for a Trading Card Game happy to experiment with masks, depths, height, etc. anyone interested gets full creative control over card effects.
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Replying to @CixinLiu
@CixinLiu 3 Body Problem has more plot collisions than an actual 3 body problem. the Tri-idiots could have folded their own sun into a higher dimension or moved their planet into a higher dimension. and space manipulation == time manipulation. its the theory of relativity. DUH.
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T3BP falls apart the moment you think about the tech. If you can fold space, build proton supercomputers, and spy on all physics in real time, a chaotic star system isnโ€™t an extinction event โ€” itโ€™s a weekend engineering problem. The aliens arenโ€™t tragic. Theyโ€™re badly written.
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looking for someone who can make a modular city layout generator, my current one sucks Unity C# #unity3dgamedevelopment #gamedev
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ใƒ†ใƒณใƒŽใซๆ‹กๆ•ฃๅธŒๆœ›ใงใ™ใ€‚
ใ“ใฎๅบฆใ€Warframeใฎไผšใงใ‚ชใƒ•ไผšใ‚’้–‹ๅ‚ฌใ—ใŸใ„ใจ่€ƒใˆใฆใ„ใพใ™ใ€‚ ไธปๅ‚ฌใฏ็งใ€NidusJP๏ผˆใ“ใฐใ‚‹ใจ๏ผ‰ใงใ™ใ€‚ ใใ“ใงใ€ไปŠๅ›žใฏใ‚ขใƒณใ‚ฑใƒผใƒˆใ‚’ๅ–ใฃใฆ่ชฟๆŸปใ—ใŸใ„ใงใ™ใ€‚ ใ‚ขใƒณใ‚ฑใƒผใƒˆใฏใ€ๅŒฟๅๅฏ่ƒฝ๏ผˆๅŒฟๅใงใชใ„ๆ–นใ‚’ๅ„ชๅ…ˆใ—ใพใ™ใ€‚ใ”ไบ†ๆ‰ฟใใ ใ•ใ„๏ผ‰ใฎ้žๅ…ฌ้–‹ใง่กŒใ„ใพใ™ใ€‚ ใชใŠใ€ไปŠๅ›žใฎใ‚ขใƒณใ‚ฑใƒผใƒˆใฏ่ชฟๆŸปใงใ‚ใ‚Šๆฑบๅฎšใงใฏใ‚ใ‚Šใพใ›ใ‚“ใ€‚ forms.gle/47fwVgLR2NoDQuQn7
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anyone have a good algorithm for a city mapper? looking at major/minor/alley roads with support for river and coastal. but the slicing and road cleanup is too aggressive or not enough. green are roads here #Unity @unitygames #gamedev
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digimbyte ๐Ÿ’™ retweeted
With the plethora of #scams and #hacks on chain, we are investigating ways on ensuring user #security and #recovery without compromising trust.
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digimbyte ๐Ÿ’™ retweeted
Old phones exposing the Mandela effect.
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This is Wisp she is my mascot for the #WISP Framework a pixel engine and app system inspired by #miku and similar #VOCALOIDๅฅฝใใจ็น‹ใŒใ‚ŠใŸใ„ #Mascot
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#Retro #pixelart is this enough colors for a LUT? these examples do a good job
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