Daewron.ron (@DaewronGG) header
Daewron.ron (@DaewronGG) profile picture

Farm Ricochet Staff | Community Manager | Building on Ronin | Ronin Network is home

Joined January 2022
Photo by Daewron.ron (@DaewronGG)Photo by Daewron.ron (@DaewronGG)Photo by Daewron.ron (@DaewronGG)Photo by Daewron.ron (@DaewronGG)Photo by Daewron.ron (@DaewronGG)Photo by Daewron.ron (@DaewronGG)Photo by Daewron.ron (@DaewronGG)Photo by Daewron.ron (@DaewronGG)Photo by Daewron.ron (@DaewronGG)Photo by Daewron.ron (@DaewronGG)
Ronin has endured situations where many others would have disappeared. It has people who, despite numerous attempts to bury it, continue to stand their ground, show up, and support everyone willing to move forward and build. Jihoz is a clear example of that. However, no matter how resilient @Ronin_Network has proven to be, and no matter how essential people like @Jihoz_Axie are to its continued existence, there is only so much that a handful of people can do when the burden always falls on the same shoulders. Meanwhile, much of the community remains behind a screen, scrolling through news, looking for the next big "opportunity." But when the ecosystem actually needs people to show up, show interest, and offer their support, many are simply nowhere to be found. A few days ago, @JaseTheWizard said something that inspired me to write this, and I genuinely believe he has a point: if we had made ourselves available and contributed our own little bit much earlier, we could have made a tremendous difference. I say this from personal experience as well, having contributed to the development of an independent game that will soon become part of Ronin. We don't need to blindly applaud everything that happens. We can question, debate, and criticize, as long as we do so respectfully and with the intention of providing feedback that helps things improve. But we need to understand something, we cannot expect a handful of people to build the opportunities that millions of others are waiting to find. If we want to see Ronin grow, we also need to be willing to build alongside it.
Are Web3 players really gamers? The concept of being a gamer gradually faded when we started seeing the games entering the ecosystem as products where the only thing that mattered was the financial opportunity, leaving the gaming experience in the background. This applies to both players and developers. In one way or another, we've all been part of this shift at some point in history. @Ronin_Network
4
7
600
NAN MAIS L’ANIMATION PITIÉ BLACK CLOVER EST EN TRAIN DE RECEVOIR LE TRAITEMENT DU SIÈCLE IL Y A PAS UN COMBAT QUI N’EST PAS PRIORITAIRE LES LARMES 😭🔥
15
172
6
1,479
25,876
Daewron.ron retweeted
Replying to @SamGrilliX
Who said real gamers dont care about the platform? I said real gamers don't care about what chain it's on, the platform is blockchain, the smaller details are ronin/enjin/whatever. Now that you brought up tribalism, did you know that 46% of Xbox gamers also own a playstation, or that 34% of PlayStation owners own an xbox? Which means what is actually ridiculous is a person saying "I won't play a game that's not on Ronin" , because even xbox gamers play PlayStation and vice versa and on top of that I don't know about you chief, but there is barely a couple of thousand of "web3 gamers" to start with, we ain't in the position to let tribalism be the reason to get nowhere. So I for one, will continue to actually impact this space positively and help untangle chokepoints that hold us back, whatever you do is up to you.
1
1
40
Black Clover Saturdays are the best
1
80
🎯
Hot take: the best web3 game won't mention web3 on the title screen. People come for the game. Ownership is why they stay.
3
62
Daewron.ron retweeted
Gaming x AI is officially here. @AnthropicAI implemented Claude agents into Eve Frontier & Eve Online. That's how seriously they took these worlds. Meanwhile, creators & gamers faded both. Declared them dead, called them too hard, and went looking for easier content. I've spent months talking with gaming founders about AI agents, not as a gimmick, but as useful parts of the game. The real opportunity is in what they enable: new gameplay, services players value, and revenue that supports the world rather than just extracting from it. So are you ready to implement AI Agents into your game? If so, drop a comment or a DM & let's talk.
15
4
2
40
1,333
I had never experienced that kind of rage until I had to deal with some Farm Ricochet players 🥲
Replying to @TarisResh
You also forget to mention the ire of gamers world wide for no other reason than you decided to use some tech. It also brings that in spades...
6
183
Daewron.ron retweeted
Are you looking to bring your story alive, add a cinematic touch to your game? Look no further, @ReverbMayo is the lady you need, not only is she incredibly talented but she's also a real gamer meaning she understands mechanics and can implement them in any way needed. She is the lady behind the @WayfindersGG PFPs. Once worn by some of the most influential characters in this industry. Mayo is now ready for bigger and better things, so for any projects out there looking to bring their story alive. She's the one you need.
Most game trailers show you what a game does. I'd rather make the ones that show how it feels. Everything in my first showreel was made solo, from script to final edit. Building a game with a story people should remember? Say the word, my DMs are open.
7
2
23
563
🫂
I'm going to start blocking everyone who keeps saying "Web3 gaming is dead." I'm genuinely tired of seeing the same people posting "Web3 gaming is inevitable" one day and "Web3 gaming is dead" the next, depending on what gets them more engagement. FUD and constant negativity have never added any value to this industry. If you don't believe in Web3 gaming anymore, that's completely fine. But why are you still here every single day farming engagement by shitting on the people who are actually trying to build something? And the funniest part? The moment there's money to be made again, these same people will suddenly become bullish. If you're only here to extract money and attention from the industry, just leave. There's barely any liquidity in Web3 gaming right now anyway. Go make your money somewhere else. I'd much rather have a smaller community of people who genuinely believe in gaming than a timeline full of people changing their opinions depending on what's profitable.
2
70
Daewron.ron retweeted
Buy this man a beer 🍺
Gaming founders keep hiring advisors based on who is loud, not who is experienced or knowledgeable. That is how you end up with people who faded EVE Online and EVE Frontier the second the content got hard, then reappear as experts on the next shiny loop. Most of them only ever saw the basic layer. The trailer. The vibes. Whether it was easy to make content about. They never went deep enough to understand the systems, the player-built economy, or why trust and betrayal even matter in a living sandbox. I have been on this the entire time. Real game knowledge is not spotting that something looks cool. It is understanding the loops that hold players, how an economy forms without a hype calendar, and what a community does when nobody is watching the launch trailer anymore. Most of the timeline called both dead and too hard. If your advisor only shows up when a game is easy to farm engagement on, they are not an advisor. They are a tourist reading the surface. Pick the one who actually understands the game underneath.
1
1
3
187
I genuinely hope the content creators who join Farm Ricochet actually play our game and build their own communities around it. I'd bet on them a thousand times over a collaboration with an external creator, no matter how much "reach" they might have.
Gaming founders keep hiring advisors based on who is loud, not who is experienced or knowledgeable. That is how you end up with people who faded EVE Online and EVE Frontier the second the content got hard, then reappear as experts on the next shiny loop. Most of them only ever saw the basic layer. The trailer. The vibes. Whether it was easy to make content about. They never went deep enough to understand the systems, the player-built economy, or why trust and betrayal even matter in a living sandbox. I have been on this the entire time. Real game knowledge is not spotting that something looks cool. It is understanding the loops that hold players, how an economy forms without a hype calendar, and what a community does when nobody is watching the launch trailer anymore. Most of the timeline called both dead and too hard. If your advisor only shows up when a game is easy to farm engagement on, they are not an advisor. They are a tourist reading the surface. Pick the one who actually understands the game underneath.
5
127
Daewron.ron retweeted
Eh... The answer to this is a hard No. I'm aware this may upset some people but if your only reason to play a game is to turn a profit, then you are an opportunitist not a gamer. And if your answer is "if I want fun I'll go play web2 games" then please, go do that and while you're at it delete your X and stop wasting people's time. Real gamers dont care about what chain a game is on / what the chart looks like, if we are having fun then that's enough for us. Making money while having fun should be a bonus not the reason. The biggest issue is that people do not want web3 gaming to succeed. They want their bags to succeed and couldnt give a shit what happens to the industry. Take a look at certain chain "maxis" stating they won't play a game because it isn't on their chain. Lies, you won't play/support it because it wouldn't benefit your bag. Gaming in this space will not succeed until we stop this separation between chains and stop putting bags before the game. PS: Daewron posts some great takes make sure to follow him!
Are Web3 players really gamers? The concept of being a gamer gradually faded when we started seeing the games entering the ecosystem as products where the only thing that mattered was the financial opportunity, leaving the gaming experience in the background. This applies to both players and developers. In one way or another, we've all been part of this shift at some point in history. @Ronin_Network
23
3
3
54
2,786
Daewron.ron retweeted
I genuinely don't care if a game was built using AI or by a team of 50 developers. If the game is fun, I'm playing it. If the game is terrible, I'm not. Why are we judging games based on the tools used to create them instead of the actual experience? AI doesn't automatically make a game bad. And spending millions on development doesn't either.
143
86
10
1,383
36,792
😅
All Fortnite players deserve equal treatment. Players who barely play get the Pirate Shop Access Token on day one, while longtime players with 3000+ chests get NOTHING I'm calling on Fortnite players if we don't get this token, let's BOYCOTT FORTNITE FOREVER WE DESERVE FAIRNESS
52
A game token should only exist if it serves a purpose that the game's premium currency and the network's governance token cannot already fulfill.
The next massive Web3 game might not even need a token. And I think more teams should seriously consider that. Build a fun game, create a player driven economy around items people genuinely value and generate revenue from the activity happening inside it.
1
82
Comunidad de WoW 🫶🏼
Brutal la gente en el wow forever anda haciendo cola respetando el spawn de los bichos
1
123
Daewron.ron retweeted
When we decided to integrate web3 technology into Farm Ricochet and become part of Ronin Network, following our showcase with @JaseTheWizard and @enefetero, our intention was to bring digital ownership and decentralized infrastructure into our players' experience. We wanted our players to have a greater sense of ownership over their assets and progress, giving them possibilities that go beyond the traditional gaming experience. But that's what web3 represents to us, an opportunity to expand what a game can offer, not to replace what makes it worth playing in the first place. Farm Ricochet exists, and will always exist, to be an enjoyable game. Our purpose has never been to create a financial opportunity disguised as a game. We believe that a well developed game, cared for by both its developers and its community, can naturally bring value to its digital assets. But that value should be a consequence of an engaging and enjoyable gaming experience, never its sole purpose. Yes, we will have events with USDC denominated prizes paid in $RON. But these opportunities should come as a result of Farm Ricochet's growth and the sustainability of its economy. Our upcoming Beta event is an example of this. A significant part of it became possible thanks to the fees generated by player-to-player market transactions, which reached a volume of $18,316 during Alpha. We see these events as a way of giving something back to the players who have accompanied us throughout our different stages, not as financial promises or incentives to keep people playing. We want players to choose Farm Ricochet because they enjoy it. We want them to feel comfortable leaving the game running in idle mode while studying, working, or taking care of their daily lives, simply because they enjoy having it as part of their routine. At the same time, we recognize the players who enter with economic motivations. They also have a place in this ecosystem. Their participation can help satisfy the needs of players who want to progress faster or go beyond what their own available playtime allows. Both can coexist and contribute to one another. But we believe the foundation of that relationship must always be a game worth playing. We don't believe Web3 games should have to choose between being enjoyable games and having functioning digital economies. We believe both can coexist, as long as we never lose sight of what should come first: the gaming experience. @Ronin_Network
10
11
5
30
1,960
Are Web3 players really gamers? The concept of being a gamer gradually faded when we started seeing the games entering the ecosystem as products where the only thing that mattered was the financial opportunity, leaving the gaming experience in the background. This applies to both players and developers. In one way or another, we've all been part of this shift at some point in history. @Ronin_Network
6
1
3
19
2,603
We're not too late. @AxieInfinity continues to pave the way, creating countless opportunities. But as a community, are we helping build those opportunities, or are we simply sitting around doing nothing, waiting for the next project to come along and recreate the kind of impact @pixels_online had?
4
153
Daewron.ron retweeted
This is what they stole from us
10,097
17,082
3,767
201,969
12,255,623