
31 | Graphiste freelance | Twitch Affiliate | J-RPG & VN Fan | Membre @afrogameuses, Une Chambre À Soi @wig_fr & @DreamTradFR | INFJ | 日本語勉強中 | She/Her/Elle 🍉
Ile-de-France, France
Joined April 2017
- Tweets57.2K
- Following2.8K
- Followers1.3K
- Likes138K
Coucou 👋🏿 Ici Daphnée, graphiste de jour et illustratrice de nuit !
Grosse weeb : anime, manga et jeux vidéo (J-RPG et Visual Novels comme Tales of, Persona & AI:The Somnium Files ❤️) et j'apprends le japonais ! Je streame aussi sur Twitch et je débute dans la fantraduction 😁
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
How are you feeling about the streaming space?
If you have 30 seconds, please answer these three anonymous questions (plus one optional question).
forms.gle/RkvbFJjenPLscKP49
C'est rempli ! J'ai bien demandé The Abyss en Remaster 😌😌😌
Bandai a lancé une enquête sur votre expérience sur Tales of Eternia Remastered ! Et parmi les questions, vous pouvez leur répondre quels futurs Remastered vous souhaitez voir !
Vous avez jusqu'au 12/11 pour y répondre.
Lien : survey.bandainamcoent.co.jp/…
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
The #TOER post-launch survey is now live!
We look forward to receiving your feedback. All participants will receive a free wallpaper upon completion!
Survey deadline: Nov 12, 16:59 CET
Fill it out here: survey.bandainamcoent.co.jp/…
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
Bandai a lancé une enquête sur votre expérience sur Tales of Eternia Remastered ! Et parmi les questions, vous pouvez leur répondre quels futurs Remastered vous souhaitez voir !
Vous avez jusqu'au 12/11 pour y répondre.
Lien : survey.bandainamcoent.co.jp/…
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
En ce 28 Octobre, des bonnes nouvelles pour 428 !
Nous pouvons annoncer que nous venons de dépasser les 90 % de traduction ! 😃
Nous nous rapprochons, jour après jour, d'une date de sortie. Sortie prévue pour le Printemps 2027 !
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
Due to inflation I'm downgrading from ADHD to AD720p with ads
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
Rendez-vous le 28 octobre à 15:00 pour un nouvel #IndieWorld d'environ 15 minutes dédié aux jeux indé à venir sur #NintendoSwitch2 et #NintendoSwitch !
Suivez-le ici demain : ntdo.com/60107ktKI
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
D'étranges vampires sèment la terreur à Akihabara, et c'est à votre bande d'otakus de les chasser ! Et s'ils craignent la lumière du soleil...
Notre traduction française d'Akiba's Trip: Undead and Undressed est en cours !
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
if you are disappointed by the prospect of uchikoshi using gen ai in development for his game, please sign the open letter below so our collective voices can reach him instead of disorganized tweets across the site
I get feeling like game development without LLMs isn't financially viable, but please, do not go down the path of Generative A.I.
Every part of art is human. I don't want more games if they are devoid of love.
Open Letter (Signable): openletter.earth/uchikoshi-f…
#zeroescape #aitsf
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
uchikoshi being proAI is kind of sickening because to me his games are the epitome of the Things That AI Just Cannot Recreate
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
I get feeling like game development without LLMs isn't financially viable, but please, do not go down the path of Generative A.I.
Every part of art is human. I don't want more games if they are devoid of love.
Open Letter (Signable): openletter.earth/uchikoshi-f…
#zeroescape #aitsf
I thought some of you might have a few questions, so I've put together a little Q&A.
Q: Wait, so Uchi isn't with Too Kyo Games anymore?
A: I'm still part of Too Kyo Games, thanks to the kindness of its members. It's a bit like branching out on my own while staying connected to the Too Kyo family. I guess... I just wanted to build something under my own banner, so I decided to start an independent company.
Q: So, you and Kodaka didn't have a falling-out?
A: I may have fallen in love with him, but we'd never have a falling-out. We're still so close that we even have pajama parties at each other's houses, sipping strawberry milk boba together...
Q: What was the game that got canceled?
A: I'm really sorry, but I can't reveal that here... I'll let you use your imagination, but if Uchi fans had heard the title, they might have danced like crazy with nosebleeds for three days and three nights straight.
Q: Why was the game canceled?
A: I apologize, but I can't go into the details of that either. But on a more serious note, I think it's fair to say that major changes in the game development landscape may have played a part. And what brought about those changes? Needless to say... AI (artificial intelligence).
Advances in AI have made it possible for people to create games at a much lower cost. To stay competitive, mid-sized game developers like us need to find ways to cut costs. However, these days, using AI to make games is generally frowned upon, isn't it...? Unfortunately, under these circumstances, we're fighting a losing battle.
It's often assumed that using AI could cause creators to lose their jobs. But the opposite can also be true. In other words, "not using AI" could also cause creators to lose their jobs. If using AI had been an option, perhaps the project wouldn't have been canceled. Of course, humans would have handled all the creative work, leaving only the tedious tasks to AI. That way, we might have been able to cut development time, not staff.
Oh, and just to be clear, that doesn't mean the budget was the direct cause of the cancellation. I'm just saying that if we'd been able to cut costs further, things might have turned out differently.
Q: There are still so many things I'd like to ask...
A: Hopefully, I'll get another chance to talk about them. I'm always happy to make myself available for interviews with the press. If you have any further questions, please feel free to reach out through the "CONTACT" form on our official website: crashkeys.com/
P.S. To all the fans out there: Thank you so much for all your lovely messages! I've received an overwhelming number of them, and I'm going to read every single one! I sincerely appreciate all your kindness!
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
New Uchikoshi interviews for 'Crash Keys' dropped today:
-Famitsu-
famitsu.com/article/202610/9…
-RPG Site-
rpgsite.net/interview/21626-…
Daphnée Zou 🌸 Graphic Designer & Content Creator retweeted
Vous connaissez Persona et Shin Megami Tensei mais pas le roman de 1986 qui a tout déclenché et il est grand temps d'y remédier : la fantrad fr arrive...
🌸 Planning du 26/10 au 01/11 sur Twitch 🌸
📅 Mardi 27/10 - PAS DE STREAM 😴
📅 Samedi 31/10 🎃 - 17h00 : Co-working 👩🏿💻
📅 Dimanche 01/11 - 16h00 : Club Manga #5 📚
Twitch | DaphneeZouGaming 💜
(Les dates et horaires peuvent changer selon mon énergie)





































