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making a surreal fishing game called ETERNAL ANGLER

Wishlist on Steam🐸🎣
Joined January 2026
Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)Photo by DISSOLVE PRODUCTS (@DissolvePrdcts)
Eternal Angler is a multiplayer exploration-focused fishing game where you fish in surreal dimensions.🎣 #gamedev #indiegames #indiedev #GodotEngine #fishinggame
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frog summoning screenshot from the discord
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This Steam Next Fest feels a little underwhelming so far, but there were still some fun ones I wanted to share. Eternal Angler - eerie webfishing type game Just Volleyball - volleyball Game links in the comments, if people are interested in these
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The #GunmetalGothic Demo is coming this week, Wednesday the 26th! store.steampowered.com/app/5…
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such a good response from the demo players rn, super happy🐟
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I WILL BE PLAYING.. i just need a friend
my surreal fishing game's demo is coming out this friday🎣 #gamedev #indiegames #indiedev #GodotEngine #fishinggame
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my surreal fishing game's demo is coming out this friday🎣 #gamedev #indiegames #indiedev #GodotEngine #fishinggame
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DISSOLVE PRODUCTS retweeted
Eternal Angler is a multiplayer exploration-focused fishing game where you fish in surreal dimensions.🎣 #gamedev #indiegames #indiedev #GodotEngine #fishinggame
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Ringwyrm Coming late 2027 Ringwyrm is an immersive action horror game with survival elements. Explore a nonlinear interconnected world, meet a cast of memorable characters, slay a huge cast of sickly monstrosities and avoid myriad diseases and ailments. Wishlist below!
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tutorial
bubblewrap game. it is a work in progress
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For years we've been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. We are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont…
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