2D/3D broken artist @mahouarms | aka @europayuu work: doomfestdotcom@ gmail shop: https://xitter.cf/t.co/fOkYwPHPR5 & https://xitter.cf/t.co/belrq8rLQF AI🚫

pen island
Joined October 2008
I made a customizable vtuber model! I'm also giving away 5 of them over the next 6 days; just like & RT this tweet. If you bought it and win later, i'll refund the full amount. 🔗s down below 👇 also, for the opening it's $20 off! #persee #Live2DShowcase #VTubeStudio
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petition to rename locksmiths to lukomancers
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[ Devlog/Announcement ] Post-1.0 Mahou Arms Plans 👇Links below #mahouarms #indiedev
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It took a couple tries, but Mahou Arms is now Steam Deck Verified! #mahouarms #indiedev
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エンジェルボマー編 #ReSURGUM
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•⑅∙˚┈┈┈┈┈┈┈┈┈┈˚∙⑅  TEMPLIME+ぽんこつMC      NEW EP CDプレス入稿完了しました🎉    続報をお楽しみに! •⑅∙˚┈┈┈┈┈┈┈┈┈┈˚∙⑅
2026/10/25 M3秋 【TEMPLIME V-36a】 TEMPLIME+ぽんこつMCのNEW EP頒布決定! 4人それぞれの新曲を収録! 会場でGETしてくださいね🌟
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learning zbrush was so difficult for me that nowadays I feel like I can learn anything because "at least it's easier than zbrush"
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this is probably a repost but I feel like I need to be reminded every now and then
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it took me way too long to realize that every Maya node has a "Notes" attribute you can use in the attribute editor
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Hi everyone, how's it going? Honestly, I'm not doing well at all... Why, you ask...? Because the game our whole team had poured our hearts and souls into for about a year and a half was suddenly canceled...!! I mean, I lost my job overnight. Talk about a bolt from the blue... So I decided to make an announcement now. To see if anyone might be interested in working with us or investing in our projects. And here's the announcement. Actually, I started a company back in March of last year. It's a game studio specializing in video game design, direction, and narrative writing. (And... just between us, it's also a secret organization dedicated to protecting world peace.) The name is... "CRASH KEYS"!! crashkeys.com/ My original plan was to reveal CRASH KEYS when we announced our new game. That was supposed to happen next year... in 2027. But then came that whole "bolt from the blue" incident... So I ended up having to move things up and go public with it today instead. With that in mind, I would like to humbly ask you all for a favor... Please give us some work!! At this rate, our company might literally CRASH into a million pieces. My team and I may be forced to survive on nothing but cicada shells collected from a run-down park. So please, help us!! You're our only hope!! For work requests, investment proposals, words of encouragement, or invitations to Law of Attraction seminars, we would be very grateful if you could contact us using the "CONTACT" form on our official website: crashkeys.com/ Any support you could offer would mean the world to us. We sincerely look forward to hearing from you!
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Patch 1.1.2589 is released! This one addresses some bugs that have been difficult to fix, adds a couple of QoL features, and fixes a performance issue on Steamdeck. Full changelogs below 👇 #indiedev #mahouarms
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the eternal question: do I miss 2015 or do I miss the me from 2015
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『ACE COMBAT 8: WINGS OF THEVE™』にて、 コンセプトアーティストとして参加させて頂きました。 また兵器デザインと一部衣装デザインも担当いたしました。 ACEシリーズのアートに携わることは子どもの頃からの夢でしたので、感無量です! 本作が大空へはばたき、世界中の方々に届くことを願っています! #ACECOMBAT #ACE8
■WORKS SWAVが、本日発売の『ACE COMBAT 8: WINGS OF THEVE™』に、コンセプトアーティストとして参加しました。また、兵器デザインと一部衣装デザインも担当しています。 #SWAV #ACECOMBAT8 #WingsOfTheve
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『エースコンバット8:WINGS OF THEVE』発売日です 開発の皆様、プレイヤーの皆様、おめでとうございます! 記念にこれまでUnofficialで描いたラフ描きをまとめました。壁紙にするなど常識的な範囲で使ってください😄 ACESさんを始め開発の方々は国内外業界でも有数の職人集団です。 僕は外部デザイナーですが、そんなACESさんの野心に満ちた新たなる第一歩にご一緒出来た事を誇りに思います。 無事発売日を迎えれば僕もまた1ファンに戻るのみ。 エンディングが楽しみです! #ACECOMBAT8 #WingsOfTheve #エースコンバット8
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a part of me would love to make a plane game one day but there's nothing I can contribute that wingman and aces aren't already doing in spades
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just finished AC8. I can only describe this game as the team going "we might not have the chance to do this again, so throw everything you have at it and pray." goddamn, what a good game
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Mahou Arms is part of the Steam Autumn Sale, for 20% off! #mahouarms #indiedev
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there's a mission in ace combat 8 where the melody tells you what's happening right now but the countermelody implies what's happening next, and when you get to the next part the countermelody drops and the melody changes and it's awesome lmao
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I played @mahouarms . It was really cool, IMO I like difficult action games, like DMC or Silksong. DMC is really defined by a wide array of combat tools and enemies/enemy compositions that threaten you so that showing off is not easy. I played on Hard, and I would say that holds here. Although this game clearly takes inspiration from Nier Automata, I absolutely had more fun playing this over Nier Automata (obv Automata is good, but the combat left me wanting). Some trivia: my first work "in the industry" was with the people who made Mahou Arms. I didn't work on this nor was it even a concept I was a part of, but I am proud of my old friends' work all the same. I know how hard it is to make games, of course, and 3D action games? Scary. The story here was just enough too, and it kept me engaged all the way. Worth playing if you are fiending for tricky combat in your video games. Pictured, me ORAORAing one of the bosses as a finisher.
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Hey there! @NeurosamaAI and I teamed up to make "Pattern Recognition"! A song about Neuro's real affect in ourselves, and a song about growth. Thank you @Vedal987 for getting me involved! Special thanks to @sleppuccino for assisting me with coloring!
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