https://xitter.cf/t.co/UBdtt1e8h3 ✨ Combat analysis, Statistics and Rankings for #FF14 ⚔️ https://xitter.cf/t.co/4IUTN4K17V 💬 Powered by https://xitter.cf/t.co/YfNWuZUg4s 🚀

Eorzea
Joined April 2015
Three years ago (March of 2023!), we had our first meeting about a new app that could be a home for all the features that our eager, excited little team could dream up. Throughout the next year we mocked up designs, had whiteboard sessions, and created a plan to bring that idea to life. Today, we retired our older apps so that we can focus full time on what came out of that: 🎉the Archon App. More than just an uploader, our team wanted this app to be somewhere we can create and share tools that we're passionate about creating, and that you're passionate about using. We have so many big plans for the Archon App! Unfortunately, Log site support takes up a whole awful lot of time🙈... but we promise, we're working on new features whenever we can. We can't wait to show you what else is to come, and bring to life the ideas that have been bouncing around our heads for years now.
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1
72
17,887
Congratz Lucrezia for world second and second stream clear!
Lucrezia JST 16:50 絶もうひとつの未来 Futures Rewritten (Ultimate) クリアしました!!GGWP!! #FF14 #LUCREWIN
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953
147,982
Congratz to Kindred for world first and stream first clear of Future Rewritten! (Ultimate)
Kindred kills FRU 11/28 23:41 Pacific
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619
11
3,430
329,700
Debating what to work on next for meters. I could do healing, death recap, or just keep plugging away on settings? Hide out of combat, font/background customization, party/alliance filtering. We have columns like crit and phase/pull support coming. What do you most want to see?
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9,824
Messing around with phase support prototypes. TOP with full phase and downtime support. Meter in "Last Phase" mode shows your per-phase total dps bottom right and seamlessly clears itself as you enter the new phase. Time in phase is shown as well.
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10,763
We released meters in beta knowing people would ask for 1000+ customization options. We know you want it to be more customizable and will be working on that. The initial focus was just on correctness (especially the numerical correctness relative to FFLogs).
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6,733
Our meters will be configured and work through the existing FFLogs client application, so if you want to be ready for when they release (very soon!), get that app installed. (Meters will work with both the Overwolf FF Logs Companion and the Electron FF Logs Uploader.)
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6,296
Making really good progress on this... DoT simulation now perfectly matches FFLogs, and I'm deep into the development of the real time rDPS portion.
Wonder if this can be used in other games.. Maybe one with .. rDPS? 🤫👀
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9,647
Criterion dungeons (both normal and savage) for 6.5+ will now begin the speed run timer when you enter combat, so you no longer have to go go go right as you zone in.
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19
4,865
Clear rates by job on Kokytos (keep in mind a character can clear it on more than one job):
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70
13,365
p9s numbers are all wrong, recrawl got interrupted, bear with us. You didn't really all get 99s and 100s, and we'll be crushing all your hopes and dreams shortly.
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28
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148,406
To give you an idea of what this will look like in 6.4, pre-pull events will have negative timestamps:
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12,503
FFLogs update: In patch 6.4, combat boundaries will be tightened to when debuff applications, limit break gauge updates, or damage events occur. Casts, prepares events, etc. will still be included in the events view so you can see them, but will not count against your time.
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7,445
Today's Omega Protocol present... for encounters split by phase, the total number of wipes in each phase and total time spent on those wipes will now be shown. Use with multi-report analysis to quickly see your phase time spent breakdown!
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19,781
As stated in previous tweets, our policy regarding RWF kills is to follow the lead of the game developer. Since titles, achievements and loot have been stripped from the characters in UNNAMED_ by SE, we have removed their ranking from our RWF leaderboard for The Omega Protocol.
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137,031
Wanted to walk through the various DPS metrics that have come up on FFLogs and explain the pros and cons of each (on the road to trying to come up with something better). (1) Raw DPS - The worst possible option, since you would only rank if you were partnered with a DNC. (cont)
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I had assumed changing aDPS would be non-controversial, but getting enough pushback on it that we're going to hold off on making this change for now. Will poll to try to see what prevailing opinion is and possibly just make the changes as cDPS as a 4th metric instead.
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In 6.28, we are changing the definition of aDPS. Prior to the introduction of nDPS, aDPS left out the damage others put into your buffs so that it could operate as a bargain basement nDPS for Dancers, etc. (continued)
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Professor Kihra gonna bust out the whiteboard and teach this rDPS math.
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