Joined July 2021
We swear, we don't hum this while making VFX for @TheLegendOfCali ... 🤔 youtube.com/watch?v=zb2P4wmZ…
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What did our partnership look like with Halo Studios, we had a blast but they had some thoughts too. If you want a fantastic partner for your project, reach out at [email protected] #realtimevfx #realtimefx #vfx #gamedev #visualeffects #fx #fxchamber #halo
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Heading to Gamescom? So are we. We're looking forward to connecting with partners, clients, and new faces in Cologne. If you're attending, we'd love to connect. See you in Cologne. #gamescom #gamedev #realtimevfx #technicalart #gamedevelopment
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Catch our Senior VFX Artist, Rolland Leung to talk all things VFX next week at Siggraph in LA. On Monday, Rolland will also be attending the 'Society for Game Cinematics Mixer' and the 'LAHUG Siggraph Mixer' events. #vfx #realtimevfx #realtimefx #fx #siggraph
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Celebrating 5 Years makes you reflect on the journey. We're looking back on the concepts that didn't make the cut. #vfx #realtimevfx #realtimefx #outsourcing #anniversary
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Five years ago, FX-Chamber was just an idea: build great work through great partnerships. Today, we're grateful to every studio, client, and collaborator who has been part of that journey. Here's to the next five. #realtimevfx #realtimefx #vfx #gamedev #visualeffects #fx
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Big shoutout to Leroy Noel on 2 years with us! 🎉 Your VFX skills and positive energy make a real impact every day, glad you’re part of our team. #realtimevfx #realtimefx #vfx #gamedev #visualeffects #fx
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For #LORT, we provided technical art support for Big Distraction’s character shading pipeline. We reworked the shading pipeline to improve visual quality, lighting consistency, and performance, while making character iteration easier and fitting existing content. 🤌 #techart
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🎉 Happy 2-Year Workaversary to Jukerlaw, thanks for two years of stylish VFX and making everything look cooler. #realtimevfx #realtimefx #vfx #gamedev #visualeffects #fx
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🌊 Swirl, sway, and splash... for those moments your world needs a real-time ocean, drifting debris, and a touch of turbulence. #realtimevfx #realtimefx #vfx #gamedev #visualeffects #fx
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