Forerixal (@Forerixal) header
Forerixal (@Forerixal) profile picture

3D Artist, Cosplayer, occasional 2D artist and also like really really cool

Joined November 2024
Photo by Forerixal (@Forerixal)Photo by Forerixal (@Forerixal)Photo by Forerixal (@Forerixal)Photo by Forerixal (@Forerixal)Photo by Forerixal (@Forerixal)Photo by Forerixal (@Forerixal)Photo by Forerixal (@Forerixal)Photo by Forerixal (@Forerixal)Photo by Forerixal (@Forerixal)Photo by Forerixal (@Forerixal)
Megacon 2026 was so fun, this will probably be my final post about it for a while unless someone sends me some super good pics soon, but here's some pictures my friend took of me in the Halo Mark V B armor. This project was so fun to work on over the past few months!
Here's a backshot!
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Now, I am by no means an animator nor really want to be, but I felt it'd be wrong to go all this way to create it and not have it's intended function work :)
Rip Round Shotgun (more versions in replies)
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Rip Round Shotgun (more versions in replies)
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Alternate ver.
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10mm autoloader + heavy and SOCOM variants
Maybe I should just make a full set of weapons for a theoretical Fallout game.
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G11
Fun Bladerunner blaster modification concepts
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Fun Bladerunner blaster modification concepts
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Fortnite
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rough placeholder pose, but holy hell this is cool to see start to work in action
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Wip m548
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Forerixal retweeted
Some secrets should remain untouched. Secrets can tempt your primal instinct, and lead you again into war. The rings were one such secret. #Halo #HaloSpotlight
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rough placeholder pose, but holy hell this is cool to see start to work in action
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Doom fella
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really rough idea blockout anim
Figured it out!!!!
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Forerixal retweeted
when you lowk gotta draw so you start drawing
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Figured it out!!!!
question to anyone who does blender rigging stuff, does anyone know how i could in theory make that final bone pull continuously with the cord. the issue at first was the ripcord would disconnect so it kind of fixed that, but the new issue is the weird scaling lol
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question to anyone who does blender rigging stuff, does anyone know how i could in theory make that final bone pull continuously with the cord. the issue at first was the ripcord would disconnect so it kind of fixed that, but the new issue is the weird scaling lol
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timings a little off but this isnt even the rig ill use for it, just a quick practice test
work in progress
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this is kind of a failed sucessfully experiment
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