ForgeBorn Interactive retweeted
Yes, we will have grass on the ground in our game. I much prefer what it looks like with dynamic lighting on rather than off.
Yes, we will have grass on the ground in our game. I much prefer what it looks like with dynamic lighting on rather than off.
It's a Chunkless deterministic smart mesh streaming engine with stable frame pacing, interactable materials. It streams farther with less CPU/GPU spike. It keeps frame time stable. It supports editing blocks. lighting/shadows, saving changes. mob collision. It can be scaled.






